{{{Guardian |Guardians use a custom version of manipulation sets for their primary and armor sets for their secondary. In general, Guardians' manipulation sets sport their control cousins' single-target immobilize, hold, and one other form of CC as well as Build Up, a damaging or debuffing taunt aura, and melee set attacks. The melee set attacks are a single-target melee moderate, high, and superior/extreme damage powers, and a melee AOE. The armor sets generally sport their bread-and-butter physical shield, elemental/energy shield, mez shield, tier 9, and self heal - the last of which can heal the ally they tether themselves to - then fills in the rest with buffs or debuffs from a thematically-matched affinity set. This usually takes the form of an enemy debuff at a low tier, an ally buff in the mid-to-high tier, and another buff or debuff as well. The Guardian ancillary sets are mostly patterned with a single-target ranged medium attack, an additional melee AOE attack, an ally physical shield power (in place of squishy archetypes' physical shield at tier 3 - in some cases having to invent one), an AOE buff or debuff, and an AOE ranged attack. |[*] Yes, Electricity Manipulation and Strength Manipulation both have two holds - Tesla Cage and Shocking Grasp or Localized Tremor and Knockout Blow, respectively. * Regeneration uses this site's version proliferated to Tankers, largely unchanged because it needs all of its powers to function and also has no workable affinity set to match up to. Its two heals will both affect a tethered ally because of the Guardian's inherent power, acting as stand-ins for buffs that other modified armor sets got. {{{Elements {{Darkness Manipulation|black|filter:hue-rotate(240deg) saturate(0.7);|filter:hue-rotate(60deg); {Shadowy Binds|immobilize|single_target {Shadow Punch|melee_small|single_target {Death Shroud|taunt|pbaoe {Smite|melee_medium|single_target {Soul Drain|buff_damage|pbaoe {Dark Grasp|hold|single_target {Dark Consumption|boost_endurance|pbaoe {Heart of Darkness|disorient|pbaoe {Midnight Grasp|damage_extreme|single_target {{Dark Armor|normal|filter:hue-rotate(240deg) saturate(0.3) brightness(1.2);|filter:hue-rotate(-20deg) saturate(0.3); {Dark Embrace|shield_physical|self {Touch of Fear|fear|single_target {Murky Cloud|shield_energy_negative|self {Obsidian Shield|shield_mez|self {Twilight Grasp|boost_health|taoe {Shadow Dweller|buff_defense|self {Tar Patch|slow_movement|summon_aoe {Darkest Night|debuff_damage|taoe {Soul Transfer|resurrect|pbaoe {{Darkness Mastery|dark|filter:hue-rotate(240deg) saturate(0.5);|filter:hue-rotate(220deg) saturate(0.7); {Dark Blast|ranged_medium|single_target {Shadow Maul|damage|cone {Shadow Shield|shield_physical|taoe {Fade|buff_defense|pbaoe {Dark Obliteration|damage|taoe {{Earth Manipulation|light|filter:hue-rotate(40deg) saturate(0.7);|filter:hue-rotate(40deg); {Stone Prison|immobilize|single_target {Stone Fist|melee_medium|single_target {Stone Mallet|melee_large|single_target {Build Up|buff_damage|self {Tremor|knockdown|pbaoe {Mud Pots|slow_movement|pbaoe {Stone Prison|hold|single_target {Fault|knockdown|taoe {Seismic Smash|damage_extreme|single_target {{Stone Armor|normal|filter:hue-rotate(40deg) saturate(0.2) brightness(1.2);|filter:hue-rotate(220deg) saturate(0.7); {Rock Armor|shield_physical|self {Stone Skin|shield_physical|self {Earth's Embrace|heal_over_time|self {Sandblast|debuff_defense|single_target {Rooted|shield_mez|self {Brimstone Armor|shield_heat|self {Crystal Armor|shield_energy_negative|self {Mineral Dispersion|mez_protection|single_target {Geode|buff_tier_9|self {{Earth Mastery|dark|filter:hue-rotate(40deg) saturate(0.6);|filter:hue-rotate(220deg) saturate(0.1); {Hurl Boulder|ranged_medium|single_target {Heavy Mallet|damage_extreme|single_target {Shield Rock|shield_physical|taoe {Volcanic Ash|debuff_damage|taoe {Fissure|damage|taoe {{Electricity Manipulation|light|filter:hue-rotate(250deg) saturate(0.8);|filter:hue-rotate(60deg) saturate(0.8); {Electric Fence|immobilize|single_target {Charged Brawl|melee_medium|single_target {Lightning Field|taunt|pbaoe {Havoc Punch|melee_large|single_target {Build Up|buff_damage|self {Lightning Clap|disorient|pbaoe {Tesla Cage|hold|single_target {Thunder Strike|damage|taoe {Shocking Grasp|damage_extreme|single_target {{Electric Armor|pale|filter:hue-rotate(230deg) saturate(1.1);|filter:hue-rotate(0deg) saturate(0.8); {Charged Armor|shield_physical|self {Shock|deboost_endurance|single_target {Conductive Shield|shield_energy_negative|self {Static Shield|shield_mez|self {Grounded|shield_energy_negative|self {Amp Up|buff_special|single_target {Energize|boost_health|self {Galvanic Sentinel|summon_1|summon {Power Surge|buff_tier_9|self {{Electricity Mastery|normal|filter:hue-rotate(240deg) saturate(1.1);|filter:hue-rotate(180deg) saturate(1.5); {Lightning Bolt|ranged_medium|single_target {Jacobs Ladder|damage|cone {Charged Shield|shield_physical|taoe {Faraday Cage|mez_protection|summon_aoe {Ball Lightning|damage|taoe {{Fire Manipulation|normal|filter:hue-rotate(30deg) brightness(1.2);|filter:hue-rotate(150deg) saturate(1.5); {Ring of Fire|immobilize|single_target {Fire Sword|melee_medium|single_target {Fire Slash|melee_large|single_target {Fire Sword Circle|damage|pbaoe {Build Up|buff_damage|self {Blazing Aura|taunt|pbaoe {Char|hold|single_target {Greater Fire Sword|damage_extreme|single_target {Bonfire|knockback|summon_aoe {{Fiery Aura|light|filter:hue-rotate(20deg);|filter:hue-rotate(-60deg); {Fire Shield|shield_physical|self {Flash Burn|debuff_regeneration|single_target {Healing Flames|boost_health|self {Temperature Protection|shield_heat|self {Heat Exhaustion|debuff_damage|single_target {Plasma Shield|shield_energy_negative|self {Burn|damage|summon_aoe {Forge|buff_damage|single_target {Rise of the Phoenix|resurrect|pbaoe {{Fire Mastery|light|filter:hue-rotate(30deg) saturate(1.2);|filter:hue-rotate(60deg); {Fire Blast|ranged_medium|single_target {Combustion|damage|pbaoe {Thermal Shield|shield_physical|taoe {Melt Armor|debuff_defense|taoe {Fire Ball|damage|taoe {{Ice Manipulation|light|filter:hue-rotate(170deg) saturate(0.8);|filter:hue-rotate(190deg); {Chillblain|immobilize|single_target {Ice Sword|melee_medium|single_target {Ice Slash|melee_large|single_target {Icicles|taunt|pbaoe {Build Up|buff_damage|self {Block of Ice|hold|single_target {Frozen Aura|sleep|pbaoe {Greater Ice Sword|damage_extreme|single_target {Ice Sword Circle|damage|pbaoe {{Ice Armor|light|filter:hue-rotate(200deg);|filter:hue-rotate(220deg) saturate(0.8); {Frozen Armor|shield_physical|self {Hoarfrost|heal_over_time|self {Infrigidate|slow|single_target {Wet Ice|shield_mez|self {Permafrost|shield_cold|self {Benumb|debuff_damage|single_target {Glacial Armor|shield_energy_negative|self {Heat Loss|deboost_endurance|taoe {Hibernate|buff_tier_9|self {{Ice Mastery|white|filter:hue-rotate(180deg) saturate(4) brightness(1.2);|filter:hue-rotate(220deg); {Ice Blast|ranged_medium|single_target {Frost|damage|cone {Ice Shield|shield_physical|taoe {Sleet|debuff_defense|summon_aoe {Ice Storm|damage|summon_aoe {{Water Manipulation|normal|filter:hue-rotate(220deg);|filter:hue-rotate(180deg) saturate(2); {Sinkhole|immobilize|single_target {Aqua Strike|melee_medium|single_target {Drenching Aura|taunt|pbaoe {Piston Punch|melee_large|single_target {Build Pressure|buff_damage|self {Water Vortex|knockdown|pbaoe {Tidal Kick|teleport_attack|cone {Water Prison|hold|single_target {Hydraulic Press|damage_extreme|single_target {{Liquid Armor|normal|filter:hue-rotate(240deg) saturate(0.4);|filter:hue-rotate(180deg); {Fluid Shield|shield_physical|self {Brine|debuff_health|single_target {Rehydrate|boost_health|self {Solvent Armor|shield_mez|self {Hydrophobic Coating|shield_cold|self {Shoal Rush|debuff_defense|taoe {Thermocline Armor|shield_energy_negative|self {Tide Pool|buff_damage|summon_aoe {Fluid State|buff_tier_9|self {{Water Mastery|pale|filter:hue-rotate(200deg) saturate(4);|filter:hue-rotate(250deg); {Hydro Blast|ranged_medium|single_target {Drench|damage|cone {Fluid Barrier|shield_physical|taoe {Barrier Reef|buff_defense|summon_aoe {Water Burst|damage|taoe {{Wind Manipulation|pale|filter:hue-rotate(50deg);|filter:hue-rotate(60deg); {Focused Gale|knockback|single_target {Gust Strike|melee_medium|single_target {Storm Surge|buff_damage|self {Cyclone Punch|melee_large|single_target {Wind Cannon|damage|taoe {Turbulence|taunt|pbaoe {Thunder Clap|disorient|pbaoe {Downdraft|hold|single_target {Aerial Uppercut|damage_extreme|single_target {{- {{Wind Mastery|dark|filter:hue-rotate(280deg) saturate(0.4) brightness(1.1);|filter:hue-rotate(280deg) saturate(0.4); {Hailstones|ranged_medium|single_target {Wind Blades|damage|cone {Wind Shield|shield_physical|taoe {Snow Storm|slow|taoe {Storm Cell|damage|summon_aoe {{{Nature {{Animal Manipulation|light|filter:hue-rotate(40deg);|filter:hue-rotate(220deg); {Crocodile Jaws|immobilize|single_target {Maiming Slash|melee_medium|single_target {Imposing Presence|taunt|pbaoe {Vicious Slash|melee_large|single_target {Spot Prey|buff_accuracy|self {Pandemonium|disorient|taoe {Rending Flurry|damage|pbaoe {Boa Constrictor|hold|single_target {Feral Charge|teleport_attack|single_target {{Super Reflexes|light|filter:hue-rotate(-80deg) saturate(1.6) brightness(0.95);|filter:hue-rotate(-50deg) saturate(1.3); {Focused Fighting|buff_defense_melee|self {Focused Senses|buff_defense_ranged|self {Call Target|debuff_defense|single_target {Practiced Brawler|shield_mez|self {Nullify Pain|boost_health|pbaoe {Evasion|buff_defense_area|self {Superhuman Luck|buff_defense|self {Bullet Time|slow|pbaoe {Elude|buff_tier_9|self {{Animal Mastery|light|filter:hue-rotate(30deg) saturate(0.5);|filter:hue-rotate(60deg) saturate(2); {Call Hawk|ranged_medium|single_target {Shred|damage|cone {Lion's Roar|buff_defense|pbaoe {Chilling Howl|slow|cone {Rhino Charge|damage|taoe {{Plant Manipulation|normal|filter:hue-rotate(140deg);|filter:hue-rotate(90deg); {Entangle|immobilize|single_target {Strike|melee_medium|single_target {Strangler|hold|single_target {Toxins|buff_damage|self {Skewer|melee_large|single_target {Quills|taunt|pbaoe {Ripper|damage_extreme|cone {Seeds of Confusion|confuse|cone {Thorn Burst|damage|pbaoe {{Bio Armor|black|filter:hue-rotate(100deg);|filter:hue-rotate(90deg) saturate(3); {Hardened Carapace|shield_physical|self {Inexhaustible|buff_health|self {Environmental Modification|shield_energy_negative|self {Corrosive Enzymes|debuff_damage|single_target {Ablative Carapace|absorb|self {Spore Cloud|debuff_accuracy|self {DNA Siphon|boost_health|pbaoe {Wild Growth|buff_defense|self {Parasitic Aura|buff_tier_9|pbaoe {{Plant Mastery|light|filter:hue-rotate(-20deg) saturate(0.4);|filter:hue-rotate(-60deg); {Thorn Barrage|ranged_medium|single_target {Lunge|melee_medium|single_target {Organic Shield|shield_physical|taoe {Overgrowth|buff_damage|pbaoe {Throw Spines|damage|cone {{{Physics {{Energy Manipulation|normal|filter:hue-rotate(230deg) saturate(1.2);|filter:hue-rotate(230deg) saturate(1.2); {Power Thrust|knockback|single_target {Energy Punch|melee_medium|single_target {Build Up|buff_damage|self {Bone Smasher|melee_large|single_target {Power Crash|disorient|cone {Zero-Point Energy|hold|single_target {Disruptive Aura|taunt|pbaoe {Whirling Hands|damage|pbaoe {Total Focus|damage_extreme|single_target {{Energy Aura|light|filter:hue-rotate(210deg);|filter:hue-rotate(40deg); {Kinetic Shield|shield_physical|self {Repelling Force|buff_defense|self {Power Shield|shield_energy_negative|self {Entropic Aura|shield_mez|pbaoe {Siphon Power|debuff_damage|single_target {Insulation Shield|shield_energy_negative|taoe {Energy Drain|deboost_endurance|pbaoe {Energize|boost_health|self {Overload|buff_tier_9|self {{Energy Mastery|light|filter:hue-rotate(220deg) saturate(0.9);|filter:hue-rotate(-10deg) saturate(0.5); {Energy Blast|ranged_medium|single_target {Repel|knockback|pbaoe {Deflection Shield|shield_physical|taoe {Energy Torrent|damage|cone {Explosive Blast|damage|taoe {{Physics Manipulation|normal|filter:hue-rotate(170deg) saturate(0.9);|filter:hue-rotate(220deg); {Crush|immobilize|single_target {Body Blow|melee_medium|single_target {Smashing Blow|melee_large|single_target {Gravitational Field|slow|pbaoe {Siphon Power|buff_damage|single_target {Repulsing Torrent|knockback|cone {Gravity Distortion|hold|single_target {Concentrated Strike|damage_extreme|single_target {Burst|damage|pbaoe {{- {{- {{Atomic Manipulation|pale|filter:hue-rotate(80deg) saturate(7) brightness(1.05);|filter:hue-rotate(10deg); {Electron Shackles|immobilize|single_target {Contaminated Strike|melee_small|single_target {Irradiated Ground|taunt|pbaoe {Negatron Slam|melee_large|single_target {Positron Cell|hold|single_target {Ionize|buff_damage|self {Atom Smasher|damage|pbaoe {Radioactive Cloud|hold|pbaoe {Positronic Fist|damage_extreme|single_target {{Radiation Armor|white|filter:hue-rotate(80deg) saturate(8) brightness(1.05);|filter:hue-rotate(60deg) saturate(1.2); {Alpha Barrier|shield_physical|self {Gamma Boost|buff_regeneration|self {Proton Armor|shield_energy_negative|self {Fallout Shelter|shield_mez|self {Radiation Therapy|boost_health|pbaoe {Accelerate Metabolism|buff_movement|pbaoe {Enervating Field|debuff_defense|taoe {Ground Zero|buff_mega|pbaoe {Meltdown|buff_tier_9|self {{Radiation Mastery|white|filter:hue-rotate(90deg) saturate(15) brightness(1.1);|filter:hue-rotate(220deg); {X-Ray Beam|ranged_medium|single_target {Proton Sweep|damage|cone {Gamma Shield|shield_physical|taoe {Enervating Field|slow|taoe {Neutron Bomb|damage_extreme|taoe {{Sonic Manipulation|light|filter:saturate(0);|filter:hue-rotate(160deg) saturate(0.7); {Sonic Thrust|knockback|single_target {Sonic Blow|melee_medium|single_target {Strident Echo|melee_large|single_target {Echo Chamber|hold|single_target {Sound Booster|buff_damage|self {Deafening Wave|damage_extreme|pbaoe {Disruption Aura|debuff_defense|pbaoe {Sound Cannon|disorient|cone {Earsplitter|damage_extreme|single_target {{Sonic Aura|pale|filter:saturate(0.1);|filter:hue-rotate(280deg) saturate(0.6); {Natural Frequency|shield_physical|self {Sound Barrier|shield_physical|self {Sound Absorption|buff_regeneration|self {Noise Cancellation|shield_mez|self {Sonic Siphon|debuff_defense|single_target {Soundproof|shield_energy_negative|self {Sonic Repulsion|knockback|taoe {Resonate|buff_damage|pbaoe {Peak Volume|buff_tier_9|self {{Sound Mastery|white|filter:hue-rotate(180deg) saturate(0.1);|filter:hue-rotate(160deg) saturate(0.7); {Scream|ranged_medium|single_target {Ripple|chain|taoe {Sonic Barrier|shield_physical|taoe {Liquefy|knockdown|summon_aoe {Howl|damage|cone {{Temporal Manipulation|dark|filter:hue-rotate(280deg) saturate(0.5);|filter:hue-rotate(60deg) saturate(0.7); {Time Wall|immobilize|single_target {Sucker Punch|melee_small|single_target {Aging Touch|melee_medium|single_target {Time Stop|hold|single_target {Chronos|buff_damage|self {End of Time|damage|pbaoe {Aging Aura|taunt|pbaoe {Future Pain|damage_extreme|single_target {Time Shift|disorient|taoe {{Temporal Aura|dark|filter:hue-rotate(280deg) saturate(1.5);|filter:hue-rotate(160deg) saturate(0.8); {Dilation Shield|shield_physical|self {Time Crawl|slow|single_target {Reconstruction|boost_health|self {Displacement Shield|shield_mez|self {Foresight|buff_defense|self {Temporal Selection|buff_damage|single_target {Isolation Shield|shield_energy_negative|self {Distorition Field|debuff_recharge|summon_aoe {Chrono Force|buff_tier_9|self {{Time Mastery|normal|filter:hue-rotate(-100deg) saturate(0.5);|filter:hue-rotate(-150deg); {Aging Bolt|ranged_medium|single_target {Rapid Flurry|damage|cone {Far Sight|buff_defense|pbaoe {Slowed Response|debuff_defense|taoe {Time Storm|damage|taoe {{{Weapons {{Devices|dark|filter:hue-rotate(80deg) saturate(0.3);|filter:hue-rotate(60deg); {Electric Web Grenade|immobilize|single_target {Force Brawl|melee_medium|single_target {Force Netting|hold|single_target {Targeting Drone|buff_accuracy|self {Smoke Canister|confuse|summon_aoe {Force Maul|melee_large|single_target {Force Shockwave|damage|pbaoe {Tesla Field|taunt|pbaoe {Energy Transfer|transfer|single_target {{Tactical Armor|dark|filter:hue-rotate(200deg) saturate(0.2);|filter:hue-rotate(160deg); {Alloy Plating|shield_physical|self {Automatic Defense|buff_defense|self {First Aid|boost_health|self {Energy Barrier|shield_energy_negative|self {Strength Enhancement|shield_mez|self {Acid Mortar|debuff_defense|summon_aoe {Poison Trap|slow_recharge|summon_aoe {Seeker Drones|summon_2|summon {Overcharge|buff_tier_9|self {{Device Mastery|dark|filter:hue-rotate(180deg) saturate(0.2);|filter:hue-rotate(0deg) saturate(0.8); {Repulsing Blast|ranged_medium|single_target {Caltrops|slow_movement|summon_aoe {Force Field Generator|buff_defense|summon_aoe {Triage Beacon|buff_regeneration|summon_aoe {Gun Drone|summon_1|summon {{Ninja Training|black|filter:hue-rotate(300deg);|filter:hue-rotate(30deg); {Immobilizing Dart|immobilize|single_target {Sting of the Wasp|melee_medium|single_target {Gambler's Cut|melee_large|single_target {Build Up|buff_damage|self {The Lotus Drops|damage|pbaoe {Kawarimi|taunt|pbaoe {Smoke Flash|placate|pbaoe {Choking Powder|hold|single_target {Soaring Dragon|damage_extreme|single_target {{Ninjitsu|black|filter:hue-rotate(280deg);|filter:hue-rotate(120deg) saturate(0.8); {Ninja Reflexes|buff_defense_melee|self {Danger Sense|buff_defense_ranged|self {Caltrops|slow_movement|summon_aoe {Kuji-In Rin|shield_mez|self {Unlock Chi|buff_damage|single_target {Kuji-In Sha|boost_health|self {Mind's Eye|buff_defense|self {Blinding Powder|blind|cone {Kuji-In Retsu|buff_tier_9|self {{Weapon Mastery|normal|filter:hue-rotate(120deg) saturate(0.2);|filter:hue-rotate(60deg) saturate(0.4); {Shuriken|ranged_medium|single_target {Flashing Steel|damage|cone {Protection from the Shadows|shield_physical|taoe {Poison Trap|hold|summon_aoe {Explosive Shuriken|damage|taoe {{Staff Combat|pale|filter:hue-rotate(50deg) saturate(0.5);|filter:hue-rotate(60deg) saturate(0.7); {Staff Thrust|knockback|single_target {Mercurial Blow|melee_medium|single_target {Focus the Body|buff_damage|self {Precise Strike|melee_large|single_target {Guarded Spin|buff_defense|cone {Disorienting Spin|disorient|pbaoe {Eye of the Storm|damage|pbaoe {Splitting Strike|hold|single_target {Sky Splitter|damage_extreme|single_target {{{Super {{Mental Manipulation|black|filter:hue-rotate(320deg);|filter:hue-rotate(290deg); {Subdue|immobilize|single_target {Mind Probe|melee_medium|single_target {Psionic Disruption|taunt|pbaoe {Telekinetic Blow|melee_large|single_target {Mass Hypnosis|sleep|taoe {Concentration|buff_damage|self {Greater Psi Blade|damage_extreme|single_target {Dominate|hold|single_target {Psychic Shockwave|damage|pbaoe {{Psychic Aura|normal|filter:hue-rotate(330deg);|filter:hue-rotate(120deg) saturate(0.7); {Foresight|buff_defense|self {Mind Over Body|shield_physical|self {Dull Pain|heal_over_time|self {Heal Other|boost_health|single_target {Indomitable Will|shield_mez|self {Heightened Senses|buff_defense|self {Mind Link|buff_defense|pbaoe {Fortitude|buff_mega|single_target {Force of Nature|buff_tier_9|self {{Psychic Mastery|light|filter:hue-rotate(330deg);|filter:hue-rotate(-20deg) saturate(1.5); {Mental Blast|ranged_medium|single_target {Psi Blade Sweep|damage|cone {Soothing Aura|heal_over_time|pbaoe {Recovery Aura|buff_recovery|pbaoe {Psionic Tornado|knockup|taoe {{Illusion Manipulation|normal|filter:hue-rotate(280deg) saturate(1.2);|filter:hue-rotate(50deg) saturate(0.8); {Spectral Wall|immobilize|single_target {Psi Blade|melee_medium|single_target {Telekinetic Blow|melee_large|single_target {Concentration|buff_damage|self {Psi Blade Sweep|damage|cone {Blind|hold|single_target {Greater Psi Blade|damage_extreme|single_target {World of Confusion|confuse|pbaoe {Mass Levitate|knockup|pbaoe {{- {{- {{- {{Regeneration|light|filter:hue-rotate(120deg) saturate(0.6) brightness(1.2);|filter:hue-rotate(220deg); {Peak Physical Condition|buff_regeneration|self {Reconstruction|boost_health|self {Resiliency|shield_damage|self {Dull Pain|heal_over_time|self {Complete Integration|shield_mez|self {Superhuman Metabolism|buff_recovery|self {Healing Factor|buff_regeneration|pbaoe {Revive|resurrect|self {Moment of Glory|buff_tier_9|self {{- {{Strength Manipulation|normal|filter:hue-rotate(0deg)|filter:hue-rotate(70deg) saturate(3); {Power Toss|knockback|single_target {Punch|melee_medium|single_target {Unstable Footing|taunt|pbaoe {Haymaker|melee_large|single_target {Rage|buff_mega|self {Hand Clap|disorient|pbaoe {Localized Tremor|hold|single_target {Knockout Blow|damage_extreme|single_target {Foot Stomp|knockdown|pbaoe {{Invulnerability|light|filter:hue-rotate(180deg) saturate(3);|filter:hue-rotate(40deg) saturate(0.3); {Durability|buff_defense|self {Temp Invulnerability|shield_physical|self {Dull Pain|heal_over_time|self {Shout of Command|buff_mega|pbaoe {Unyielding|shield_mez|self {Tough Hide|shield_energy_negative|self {World of Pain|shield_damage|pbaoe {Painbringer|buff_mega|single_target {Unstoppable|buff_tier_9|self {{Body Mastery|dark|filter:hue-rotate(150deg) saturate(0.2);|filter:hue-rotate(60deg) saturate(0.3); {Hurl|ranged_medium|single_target {Waylay|damage|cone {Human Shield|shield_physical|single_target {Anguishing Cry|debuff_defense|pbaoe {Laser Beam Eyes|damage|taoe