{{{Striker |Strikers use assault sets for their primary and armor sets for their secondary. In general, the asssault sets are largely the same as their dominator counterparts except for swapping any non-Aim/Build Up self-buff for Build Up. Some sets may replace a utility power (Caltrops/Thorntrops, Drain Psyche) with an additional attack. Their armor sets are generally based on the Sentinel versions, though with more thought-out power swaps than the slapdash substitutes that some sets have. Strikers' ancillaries generally have an AOE immobilize, a debuff, a single-target hold, a damaging aura, and either a single-target, heavy-hitting melee attack or a moderately-damaging, AOE ranged attack. |[*] Dark Assault > Siphon Life is the melee attack, in case there is any confusion. * Fiery Assault > Consume was replaced with Incinerate because Fiery Aura already has Consume. ** Similarly, Fiery Assault > Embrace of Fire was replaced by Build Up because Fiery Aura already has Fiery Embrace. {{{Dark {{Dark Assault|dark|filter:hue-rotate(240deg);|filter:hue-rotate(70deg) saturate(3); {Dark Blast|ranged_small|single_target {Smite|melee_medium|single_target {Gloom|ranged_medium|single_target {Night Fall|damage|cone {Build Up|buff_damage|self {Engulfing Shadows|damage|pbaoe {Siphon Life|transfer|single_target {Moonbeam|snipe|single_target {Midnight Grasp|damage_extreme|single_target {{Dark Armor|normal|filter:hue-rotate(240deg) saturate(0.3) brightness(1.2);|filter:hue-rotate(-20deg) saturate(0.3); {Dark Embrace|shield_physical|self {Shadow Dweller|buff_defense|self {Murky Cloud|shield_energy_negative|self {Obsidian Shield|shield_mez|self {Dark Regeneration|boost_health|pbaoe {Cloak of Darkness|stealth|self {Cloak of Fear|fear|pbaoe {Shadow Meld|buff_defense|self {Soul Transfer|resurrect_damage|pbaoe {{Darkness Mastery|black|filter:hue-rotate(240deg) saturate(1.2);|filter:hue-rotate(180deg); {Living Shadows|immobilize|cone {Tar Patch|slow_movement|summon_aoe {Shadow Maul|damage|cone {Shadow Grasp|hold|single_target {Death Shroud|damage|pbaoe {{{Earth {{Earth Assault|normal|filter:hue-rotate(60deg) saturate(0.7);|filter:hue-rotate(70deg) saturate(3); {Stone Spears|knockup|single_target {Stone Mallet|melee_medium|single_target {Tremor|knockdown|pbaoe {Hurl Boulder|ranged_medium|single_target {Build Up|buff_damage|self {Heavy Mallet|melee_large|single_target {Seismic Smash|damage_extreme|single_target {Tombstone|snipe|single_target {Fissure|knockback|taoe {{Stone Armor|normal|filter:hue-rotate(60deg) saturate(0.2) brightness(1.2);|filter:hue-rotate(220deg) saturate(0.7); {Rock Armor|shield_physical|self {Stone Skin|shield_physical|self {Earth's Embrace|heal_over_time|self {Terra Firma|buff_accuracy|self {Rooted|shield_mez|self {Crystal Armor|shield_energy_negative|self {Brimstone Armor|shield_heat|self {Minerals|shield_psionic|self {Geode|buff_tier_9|self {{Earth Mastery|pale|filter:hue-rotate(50deg) saturate(1.2);|filter:hue-rotate(50deg); {Stone Cages|immobilize|taoe {Salt Crystals|sleep|pbaoe {Fault|knockback|taoe {Fossilize|hold|single_target {Mud Pots|slow_movement|pbaoe {{{Electric {{Electricity Assault|light|filter:hue-rotate(230deg) saturate(0.9);|filter:hue-rotate(280deg) saturate(1.2); {Charged Bolts|ranged_small|single_target {Charged Brawl|melee_medium|single_target {Lightning Bolt|ranged_medium|single_target {Havoc Punch|melee_large|single_target {Build Up|buff_damage|self {Zapp|snipe|single_target {Static Discharge|damage|cone {Thunder Strike|damage|taoe {Shocking Grasp|damage_extreme|single_target {{Electric Armor|pale|filter:hue-rotate(230deg) saturate(1.1);|filter:hue-rotate(0deg) saturate(0.8); {Charged Armor|shield_physical|self {Charged Shield|buff_recovery|self {Conductive Shield|shield_energy_negative|self {Energize|boost_health|self {Static Shield|shield_mez|self {Grounded|shield_energy_negative|self {Lightning Reflexes|buff_movement|self {Power Sink|boost_endurance|pbaoe {Power Surge|buff_tier_9|self {{Electricity Mastery|pale|filter:hue-rotate(230deg) brightness(1.1);|filter:hue-rotate(300deg); {Chain Fences|immobilize|taoe {Galvanic Sentinel|summon_1|summon {Short Circuit|debuff_recovery|pbaoe {Tesla Cage|hold|single_target {Lightning Field|damage|pbaoe {{{Energy {{Energy Assault|dark|filter:hue-rotate(240deg);|filter:hue-rotate(280deg) saturate(1.2); {Power Bolt|ranged_small|single_target {Energy Punch|melee_medium|single_target {Power Blast|ranged_medium|single_target {Bone Smasher|melee_large|single_target {Build Up|buff_damage|self {Whirling Hands|damage|pbaoe {Sniper Blast|snipe|single_target {Power Burst|ranged_large|single_target {Total Focus|damage_extreme|single_target {{Energy Aura|light|filter:hue-rotate(210deg);|filter:hue-rotate(40deg); {Kinetic Shield|shield_physical|self {Power Armor|shield_damage|self {Power Shield|shield_energy_negative|self {Entropic Aura|shield_mez|pbaoe {Repelling Force|buff_defense|self {Energy Cloak|stealth|self {Energize|boost_health|self {Energy Drain|boost_endurance|pbaoe {Overload|buff_tier_9|self {{{Feudal {{Feudal Assault|dark|filter:hue-rotate(200deg) saturate(0.2);|filter:hue-rotate(280deg) saturate(0.7); {Snap Shot|ranged_small|single_target {Sting of the Wasp|melee_medium|single_target {Aimed Shot|ranged_medium|single_target {Divine Avalanche|buff_defense|single_target {Build Up|buff_damage|self {The Lotus Drops|damage|pbaoe {Drawing Strike|teleport_attack|single_target {Explosive Arrow|damage|taoe {Golden Dragonfly|damage_extreme|cone {{Ninjitsu|black|filter:hue-rotate(280deg);|filter:hue-rotate(120deg) saturate(0.8); {Ninja Reflexes|buff_defense_melee|self {Danger Sense|buff_defense_ranged|self {Kuji-In Sha|boost_health|self {Kuji-In Rin|shield_mez|self {Taijutsu|shield_damage|self {Mind's Eye|buff_defense|self {Kawarimi|debuff_recharge|pbaoe {Quickness|buff_recharge|self {Kuji-In Retsu|buff_tier_9|self {{Ninjitsu Mastery|dark|filter:hue-rotate(90deg) saturate(0.1);|filter:hue-rotate(60deg) saturate(0.5); {Wide-Area Web Grenade|immobilize|taoe {Caltrops|slow_movement|summon_aoe {Soaring Dragon|knockup|single_target {Paralyzing Dart|hold|single_target {Smoke Flash|placate|pbaoe {{{Fire {{Fiery Assault|normal|filter:hue-rotate(30deg) saturate(0.9) brightness(1.1);|filter:hue-rotate(280deg) saturate(1.2); {Flares|ranged_small|single_target {Scorch|melee_medium|single_target {Fire Breath|damage|cone {Fire Blast|ranged_medium|single_target {Build Up|buff_damage|self {Combustion|damage|pbaoe {Incinerate|melee_large|single_target {Blaze|ranged_large|single_target {Cremate|damage_extreme|single_target {{Fiery Aura|light|filter:hue-rotate(30deg);|filter:hue-rotate(-80deg); {Fire Shield|shield_physical|self {Cauterizing Blaze|heal_over_time|self {Healing Flames|boost_health|self {Temperature Protection|shield_heat|self {Plasma Shield|shield_energy_negative|self {Consume|boost_endurance|pbaoe {Burn|damage|summon_aoe {Fiery Embrace|damage_heat|self {Rise of the Phoenix|resurrect_damage|pbaoe {{Fire Mastery|normal|filter:hue-rotate(30deg) brightness(1.3);|filter:hue-rotate(220deg); {Fire Cages|immobilize|taoe {Melt Armor|debuff_defense|taoe {Greater Fire Sword|damage_extreme|single_target {Char|hold|single_target {Blazing Aura|damage|pbaoe {{{Ice {{Icy Assault|normal|filter:hue-rotate(230deg) saturate(0.4);|filter:hue-rotate(280deg); {Ice Bolt|ranged_small|single_target {Ice Sword|melee_medium|single_target {Ice Sword Circle|damage|pbaoe {Ice Blast|ranged_medium|single_target {Build Up|buff_damage|self {Frost Breath|damage|cone {Ice Slash|melee_large|single_target {Bitter Ice Blast|ranged_large|single_target {Greater Ice Sword|damage_extreme|single_target {{Ice Armor|light|filter:hue-rotate(200deg);|filter:hue-rotate(220deg) saturate(0.8); {Frozen Armor|shield_physical|self {Hoarfrost|heal_over_time|self {Chilling Embrace|slow|pbaoe {Wet Ice|shield_mez|self {Glacial Armor|shield_energy_negative|self {Energy Absorption|buff_defense|pbaoe {Permafrost|shield_cold|self {Frigid Shield|heal_over_time|self {Hibernate|buff_tier_9|self {{Ice Mastery|pale|filter:hue-rotate(180deg) saturate(3);|filter:hue-rotate(40deg) saturate(0.7); {Frostbite|immobilize|taoe {Ice Patch|knockdown|pbaoe {Freezing Touch|hold|single_target {Ice Storm|damage|summon_aoe {Icicles|damage|pbaoe {{{Martial {{Martial Assault|black|filter:hue-rotate(0deg);|filter:hue-rotate(70deg) saturate(3); {Shuriken|ranged_small|single_target {Thunder Kick|melee_small|single_target {Trick Shot|chain|taoe {Storm Kick|melee_medium|single_target {Envenomed Blades|damage_toxic|self {Dragon's Tail|damage|pbaoe {Masterful Throw|snipe|single_target {Explosive Shuriken|damage|taoe {Eagle's Claw|damage_extreme|single_target {{Super Reflexes|dark|filter:hue-rotate(290deg) saturate(1.5) brightness(1.5);|filter:hue-rotate(300deg) saturate(2); {Focused Fighting|buff_defense_melee|self {Focused Senses|buff_defense_ranged|self {Agile|buff_defense_ranged|self {Master Brawler|shield_mez|self {Dodge|buff_defense_melee|self {Quickness|buff_recharge|self {Lucky|buff_defense_area|self {Evasion|buff_defense_area|self {Elude|buff_tier_9|self {{Martial Mastery|light|filter:hue-rotate(-30deg);|filter:hue-rotate(200deg) saturate(0.7); {Burst of Speed|teleport_attack|summon_aoe {Throw Sand|blind|cone {Cobra Strike|melee_large|single_target {Chi Blast|ranged_medium|single_target {Reaction Time|slow|pbaoe {{{Medieval {{Medieval Assault|dark|filter:hue-rotate(200deg) saturate(0.2);|filter:hue-rotate(200deg) saturate(0.2); {Crossbow Bolt|ranged_small|single_target {Hack|melee_medium|single_target {Aimed Bolt|ranged_medium|single_target {Gash|melee_large|single_target {Build Up|buff_damage|self {Whirling Sword|damage|pbaoe {Heated Bolt|ranged_large|single_target {Explosive Bolt|damage|taoe {Headsplitter|damage_extreme|cone {{Shield Defense|dark|filter:hue-rotate(230deg);|filter:hue-rotate(230deg); {Deflection|buff_defense_melee|self {Battle Agility|buff_defense_ranged|self {True Grit|buff_health|self {Active Defense|shield_mez|self {Reach for the Limit|buff_damage|self {Phalanx Fighting|buff_defense|pbaoe {Grant Cover|buff_defense|pbaoe {Shield Charge|teleport_attack|summon_aoe {One with the Shield|buff_tier_9|self {{{Natural {{Gun Kata|black|filter:hue-rotate(0deg);|filter:hue-rotate(60deg) saturate(1.5); {Pistols|ranged_small|single_target {Heavy Blow|melee_medium|single_target {Dual Wield|ranged_medium|single_target {Rib Cracker|debuff_defense|single_target {Empty Clips|damage|cone {Reach for the Limit|buff_damage|self {Sweeping Cross|disorient|cone {Shin Breaker|melee_large|single_target {Executioner's Shot|ranged_large|single_target {{Willpower|light|filter:hue-rotate(190deg) saturate(0.6);|filter:hue-rotate(50deg); {High Pain Tolerance|buff_health|self {Mind Over Body|shield_physical|self {Fast Healing|buff_regeneration|self {Indomitable Will|shield_mez|self {Reconstruction|boost_health|self {Quick Recovery|buff_recovery|self {Heightened Senses|buff_defense|self {Resurgence|resurrect|self {Strength of Will|buff_tier_9|self {{{Plant {{Thorny Assault|light|filter:hue-rotate(300deg) saturate(0.6) brightness(0.9);|filter:hue-rotate(290deg); {Thorny Darts|ranged_small|single_target {Barb Swipe|melee_small|single_target {Fling Thorns|damage|cone {Lunge|melee_medium|single_target {Impale|immobilize|single_target {Aim|buff_accuracy|self {Thorn Burst|damage|pbaoe {Skewer|melee_large|single_target {Ripper|damage_extreme|cone {Thorn Barrage|ranged_large|single_target {{Regeneration|light|filter:hue-rotate(120deg) saturate(0.6) brightness(1.2);|filter:hue-rotate(220deg); {Fast Healing|buff_regeneration|self {Reconstruction|boost_health|self {Quick Recovery|buff_recovery|self {Dull Pain|heal_over_time|self {Integration|shield_mez|self {Resilience|shield_damage|self {Instant Healing|buff_regeneration|self {Revive|resurrect|self {Moment of Glory|buff_tier_9|self {{Plant Mastery|normal|filter:hue-rotate(110deg) saturate(2);|filter:hue-rotate(100deg) saturate(2); {Roots|immobilize|taoe {Thorntrops|slow_movement|summon_aoe {Skewer|melee_large|single_target {Strangler|hold|single_target {Quills|damage|pbaoe {{{Psychic {{Psionic Assault|dark|filter:hue-rotate(320deg) saturate(0.8);|filter:hue-rotate(290deg); {Psionic Dart|ranged_small|single_target {Mind Probe|melee_medium|single_target {Mental Blast|ranged_medium|single_target {Telekinetic Blow|melee_large|single_target {Psychic Scream|damage|cone {Concentration|buff_damage|self {Greater Psi Blade|damage_extreme|single_target {Psionic Lance|snipe|single_target {Psychic Shockwave|damage|pbaoe {{Psychic Aura|normal|filter:hue-rotate(330deg) saturate(1.5);|filter:hue-rotate(60deg) saturate(2); {Foresight|buff_defense|self {Mind Over Body|shield_physical|self {Dull Pain|heal_over_time|self {Indomitable Will|shield_mez|self {Mask Presence|invisible|self {Mental Training|buff_recharge|self {Drain Psyche|transfer|pbaoe {Mind Link|buff_defense|pbaoe {Force of Nature|buff_tier_9|self {{Psychic Mastery|normal|filter:hue-rotate(300deg) saturate(1.3) brightness(1.1);|filter:hue-rotate(50deg); {Mass Hypnosis|sleep|taoe {Anguishing Cry|debuff_defense|pbaoe {Mass Levitate|knockup|pbaoe {Dominate|hold|single_target {World of Confusion|confuse|pbaoe {{{Radiation {{Radioactive Assault|pale|filter:hue-rotate(90deg) saturate(3) brightness(1.2);|filter:hue-rotate(50deg) saturate(1.2); {Radioactive Smash|melee_medium|single_target {Neutrino Bolt|ranged_small|single_target {X-Ray Beam|ranged_medium|single_target {Electron Haze|knockback|cone {Fusion|buff_damage|self {Radiation Siphon|transfer|single_target {Atom Smasher|damage|pbaoe {Proton Volley|snipe|single_target {Devastating Blow|melee_large|single_target {{Radiation Armor|pale|filter:hue-rotate(90deg) saturate(1.5) brightness(1.2);|filter:hue-rotate(70deg) saturate(4); {Alpha Barrier|shield_physical|self {Gamma Boost|buff_regeneration|self {Proton Armor|shield_energy_negative|self {Fallout Shelter|shield_mez|self {Proton Therapy|boost_health|self {Particle Acceleration|buff_recharge|self {Particle Shielding|heal_over_time|self {Ground Zero|buff_mega|pbaoe {Meltdown|buff_tier_9|self {{{Rifle {{Arsenal Assault|light|filter:hue-rotate(220deg) saturate(0.2);|filter:hue-rotate(220deg) saturate(1.2); {Burst|ranged_small|single_target {Rifle Butt|melee_medium|single_target {Buckshot|knockback|cone {Elbow Strike|melee_large|single_target {Power Up|buff_special|self {Unload|damage|pbaoe {Barrel Stuff|damage_extreme|single_target {Sniper Rifle|snipe|single_target {Ignite|ranged_large|single_target {{Tactical Armor|dark|filter:hue-rotate(200deg) saturate(0.2);|filter:hue-rotate(160deg); {Alloy Plating|shield_physical|self {Automatic Defense|buff_defense|self {First Aid|boost_health|self {Energy Barrier|shield_energy_negative|self {Strength Enhancement|shield_mez|self {Thermite|damage|pbaoe {Ablative Layer|slow|pbaoe {Power Sapper|boost_endurance|pbaoe {Overcharge|buff_tier_9|self {{Munitions Mastery|dark|filter:hue-rotate(240deg) saturate(0.5);|filter:hue-rotate(150deg); {Sleep Grenade|sleep|summon_aoe {Acid Mortar|debuff_defense|summon_aoe {Rocket Splash|knockback|pbaoe {Cryo Freeze Ray|hold|single_target {Gun Drone|summon_1|summon {{{Savage {{Savage Assault|black|filter:saturate(1.5) brightness(0.7);|filter:saturate(1.5); {Call Swarm|ranged_small|single_target {Maiming Slash|melee_medium|single_target {Vicious Slash|melee_large|single_target {Unkindness|damage|cone {Spot Prey|buff_accuracy|self {Rending Flurry|damage|pbaoe {Peregrine Falcon|snipe|single_target {Call Hawk|ranged_large|single_target {Feral Charge|teleport_attack|single_target {{Bio Armor|dark|filter:hue-rotate(120deg);|filter:hue-rotate(100deg) saturate(2); {Hardened Carapace|shield_physical|self {Inexhaustible|buff_regeneration|self {Environmental Adaptation|buff_defense|self {Adaptation|buff_mega|self {Ablative Carapace|buff_regeneration|self {Rebuild DNA|boost_health|self {Athletic Adaption|buff_recharge|self {Genetic Evolution|shield_damage|self {Parasitic Aura|buff_tier_9|pbaoe {{{Sonic {{Sonic Assault|normal|filter:hue-rotate(150deg) saturate(0.1);|filter:hue-rotate(150deg); {Shriek|ranged_small|single_target {Sonic Blow|melee_medium|single_target {Scream|ranged_medium|single_target {Shockwave|knockback|cone {Bass Boost|buff_special|self {Deafening Wave|damage|pbaoe {Strident Echo|melee_large|single_target {Shout|ranged_large|single_target {Earsplitter|hold|single_target {{Sonic Aura|pale|filter:saturate(0.1);|filter:hue-rotate(280deg) saturate(0.6); {Natural Frequency|shield_physical|self {Sound Barrier|shield_physical|self {Sound Absorption|buff_regeneration|self {Noise Cancellation|shield_mez|self {Sonic Booster|buff_damage|self {Soundproof|shield_energy_negative|self {Internal Rhythm|buff_movement|self {Resonate|buff_damage|pbaoe {Peak Volume|buff_tier_9|self {{{Super {{Super Assault|normal|filter:hue-rotate(0deg);|filter:hue-rotate(70deg) saturate(3); {Laser Beam Eyes|ranged_small|single_target {Punch|melee_medium|single_target {Hurl|ranged_medium|single_target {Haymaker|melee_large|single_target {Power Build Up|buff_damage|self {Energy Torrent|knockback|cone {Knockout Blow|knockup|single_target {Titan Charge|teleport_attack|single_target {Foot Stomp|knockdown|pbaoe {{Invulnerability|light|filter:hue-rotate(170deg) saturate(3);|filter:hue-rotate(40deg) saturate(0.3); {Resist Physical Damage|shield_physical|self {Temp Invulnerability|shield_physical|self {Dull Pain|heal_over_time|self {Resist Elements|shield_heat|self {Unyielding|shield_mez|self {Resist Energies|shield_energy_negative|self {Invincible|buff_defense_accuracy|self {Tough Hide|buff_defense|self {Unstoppable|buff_tier_9|self {{Body Mastery|dark|filter:hue-rotate(70deg) saturate(0.2);|filter:hue-rotate(70deg); {Conserve Power|stat_endurance|self {Focused Accuracy|buff_accuracy|self {Laser Beam Eyes|ranged_medium|single_target {Physical Perfection|buff_regeneration|self {Energy Transfer|transfer|single_target {{{Water {{Fluid Assault|pale|filter:hue-rotate(220deg) saturate(2);|filter:hue-rotate(250deg) saturate(1.5); {Aqua Bolt|ranged_small|single_target {Aqua Strike|melee_medium|single_target {Piston Punch|melee_large|single_target {Water Burst|damage|taoe {Aim|buff_accuracy|self {Hydro Blast|ranged_medium|single_target {Water Jet|ranged_large|single_target {Hydraulic Press|hold|single_target {Water Vortex|knockdown|pbaoe {{Liquid Armor|normal|filter:hue-rotate(240deg) saturate(0.4);|filter:hue-rotate(180deg); {Fluid Shield|shield_physical|self {Rehydrate|boost_health|self {Surface Tension|buff_defense|self {Solvent Armor|shield_mez|self {Hydrophobic Coating|shield_cold|self {Thermocline Armor|shield_energy_negative|self {Hydrodynamic Body|buff_recharge|self {Storm Drain|boost_endurance|pbaoe {Fluid State|buff_tier_9|self