{{Arachnoids (Redux) |Additional and reworked enemy designs for the Arachnoids that infest Grandville. {default|Arm Lash|crabspidersoldier cone debuff_defense|(Melee Cone) Foe Moderate Damage (Lethal), -Defense {default|Envenom|poison single_target debuff_defense|(Ranged) Foe -Defense, -Tohit, -Regeneration, -Heal {default|Feral Charge|savageassault single_target teleport_attack|(Ranged) Foe Moderate Damage (Lethal); Self Teleport {default|Frenzy|crabspidersoldier pbaoe damage|(PBAOE) Foe Moderate Damage (Lethal, Energy), -Defense {default|Hemorrhage|savagemelee single_target damage_extreme|(Melee) Foe Minor Damage (Lethal), High Damage over Time (Lethal) {default|Hide|inherent self invisible|[Toggle] Self +Stealth, +Defense {default|Maiming Slash|savagemelee single_target melee_medium|(Melee) Foe Moderate Damage (Lethal), Minor Damage over Time (Lethal), -Movement {default|Neurotoxic Breath|poison cone slow_recharge|(Ranged Cone) Foe -Movement, -Recharge {default|Paralytic Poison|poison single_target hold|(Ranged) Foe Hold {default|Shred|savagemelee cone damage|(Melee Cone) Foe Moderate Damage (Lethal), Minor Damage over Time (Lethal), -Defense {default|Slice|crabspidersoldier single_target debuff_defense|(Melee) Foe Moderate Damage (Lethal), -Defense {default|Spot Prey|savageassault self buff_accuracy|Self +Tohit, +Damage, +Perception {default|Suppression|crabspidersoldier cone damage|(Ranged Cone) Foe High Damage over Time (Energy), -Defense {default|Venom Barb|crabspidersoldier single_target ranged_medium|(Ranged) Foe Minor Damage (Lethal), Minor Damage over Time (Toxic), -Movement {default|Vicious Slash|savagemelee single_target melee_large|(Melee) Foe High Damage (Lethal), Minor Damage over Time (Lethal), Chance to Knockdown {default|Web|crabspidersoldier single_target immobilize|(Ranged) Foe Immobilize, -Movement, -Jump, -Fly {default|Web Cocoon|banespidertraining single_target hold|(Ranged) Foe Hold, -Movement, -Recharge, -Jump, -Fly {default|Web Envelope|macemastery taoe immobilize|(Ranged AOE) Foe Immobilize, -Movement, -Fly, -Jump, -Recharge {default|Web Snare|crabspidersoldier single_target knockdown|(Ranged) Foe Trawl, -Movement {{Lieutenants {{Arachnoid Hunter |img |Arachnoid hunters have no web-producing capabilities to speak of and instead prefer to overwhelm their prey with sheer savagery. They are known to dive head-first at foes and attack using the claws on both their original human arms and their mutated extra limbs. {slice {armlash {maimingslash {viciousslash {shred {feralcharge {{Arachnoid Spitter (Reworked) |img {venombarb {slice {armlash {web {envenom {neurotoxicbreath {{Arachnoid Trapper |img |These arachnoids lie in wait for unsuspecting victims to meander too close, then snare them. Once caught, the trapper wastes no time attacking their prey while it struggles helplessly in a silken casket. Thankfully, they do not often venture out into the open. {hide {venombarb {slice {armlash {webcocoon {websnare {{Bosses {{Arachnoid Recluse |https://static.wikia.nocookie.net/paragon/images/e/e7/Widdershins.png |Recluses are the most developed among the arachnoids, able to channel energy into their strikes. They are also devilishly cunning, waiting in darkness to strike at foes. They are held back only by their strict habit of living in isolation and staying within the caves below Grandville. {hide {venombarb {slice {armlash {frenzy {suppression {webcocoon {websnare {{Super Arachnoid (Reworked) |https://static.wikia.nocookie.net/paragon/images/e/e7/Super_Arachnoid_01.jpg {venombarb {slice {hemorrhage {armlash {paralyticpoison {neurotoxicbreath {webenvelope {spotprey