{{Destiny
|incarnate
|Invocation, Invocation, Invocation, Epiphany
|Destiny is the second slot in the physical branch of the incarnate system and is part of the basic tier of incarnate powers.[br][br]Destiny slot abilities grant massive buffs to the user and their nearby allies. The potency of these buffs is greatest at their initial activation, with their strength tapering off over time.[br][br]Additionally, tier 3 and 4 destiny abilities grant the user an incarnate shift, passively adding +1 to their combat level in incarnate content.
{{Resonance|pale,hue-rotate(280deg)
|Resonance Destiny grants a large buff to hit and perception. The radial branches create a pseudo pet that repels foes that try to enter melee.
{(PBAOE) Ally/Self +Tohit, +Perception
|30 ft, 60s
{(PBAOE) Ally/Self +Tohit, +Perception
|30 ft, 90s
{(PBAOE) Ally/Self +Tohit, +Perception;[br]Summon Pseudopet (Repel)
|30 ft, 60s
{(PBAOE) Ally/Self +Tohit, +Perception
|60 ft, 90s
{(PBAOE) Ally/Self +Tohit, +Perception
|30 ft, 120s
{(PBAOE) Ally/Self +Tohit, +Perception;[br]Summon Pseudopet (Repel)
|30 ft, 90s
{(PBAOE) Ally/Self +Tohit, +Perception;[br]Summon Pseudopet (Repel)
|60 ft, 60s
{(PBAOE) Ally/Self +Tohit, +Perception
|60 ft, 120s
{(PBAOE) Ally/Self +Tohit, +Perception;[br]Summon Pseudopet (Repel)
|60 ft, 90s