{{Genesis
|none
|Trace, Trace, Projection, Origin
|Genesis is the third slot in the physical branch of the incarnate system. It is part of the advanced tiers of incarnate powers.[br][br]The Genesis slot creates location area-of-effects that buff allies and debuff foes. Core branches create larger areas of effect that have stronger debuffs against foes while radial branches let you make multiple patches at once (4 at very rare) with an additional buff effect. The effects of these patches do not stack from the same caster but do stack from multiple casters.
|[*] The effects of Abyssal (Tar Patch + RA) and Celestial (Sleet + Accelerate Metabolism) are taken from the unnamed suggestion in the dev AMAs.
[*] The remaining effects are based on other mashups:[br]Arboreal (Howlight Twilight + Weaken)[br]Foundational (Sonic Dispersion + Spore Cloud)[br]Pinnacle (Fulcrum Shift + Liquefy)[br]Portal (Far Sight + Melt Armor)[br]Littoral (EMP Arrow + a custom buff to fill the gap).
[*] The option names relate (loosely) to various mytheme locations, namely:[br]Abyssal: underworld[br]Arboreal: garden or forest[br]Celestial: the sky or space[br]Foundational: flat land/plateau[br] Littoral: the ocean[br]Pinnacle: mountaintop[br]Portal: doorways/gateways
[*] The tier names - Trace, Projection, and Origin - are taken from Type-Moon's Fate series.
{{Abyssal
|Abyssal Genesis provides allies with a regeneration buff while hindering enemies with a movement and resistance debuff. Radial branches provide a recovery buff. (The visual theme for Abyssal Genesis is darkness.)
|dark,260
{(Location AOE) Ally/Self +Regeneration; Foe -Movement, -Jump, -Fly, -Resistance
|1 patch; 20' radius
{Stronger Debuff (Pet/Minion/Lt)
|1 patch; 30' radius
{Ally/Self +Recovery
|2 patches; 15' radius
{Stronger Debuff (All Enemies)
|1 patch; 45' radius
{Stronger Debuff (Pet/Minion/Lt)
|2 patches; 35' radius
{-
|3 patches; 25' radius
{Ally/Self +Recovery
|4 patches; 15' radius
{Stronger Debuff (All Enemies)
|1 patch; 60' radius
{Ally/Self +Recovery
|4 patches; 15' radius
{{Arboreal
|Arboreal Genesis provides allies with a periodic heal while hindering foes with a damage and secondary effect debuff. Radial branches provide an additional periodic resurrection attempt for any allies that have been defeated within their area of effect. (The visual theme for Arboreal Genesis is plants.)
|normal,90
{(Location AOE) Ally/Self +Periodic Heal; Foe -Damage, -Special
|1 patch; 20' radius
{Stronger Debuff (Pet/Minion/Lt)
|1 patch; 30' radius
{Ally/Self +Periodic Resurrect
|2 patches; 15' radius
{Stronger Debuff (All Enemies)
|1 patch; 45' radius
{Stronger Debuff (Pet/Minion/Lt)
|2 patches; 35' radius
{-
|3 patches; 25' radius
{Ally/Self +Periodic Resurrect
|4 patches; 15' radius
{Stronger Debuff (All Enemies)
|1 patch; 60' radius
{Ally/Self +Periodic Resurrect
|4 patches; 15' radius
{{Celestial
|Celestial Genesis provides allies with a recovery buff while hindering foes with a movement, recharge, and defense debuff. Radial braches also provide a recharge buff. (The visual theme for Celestial Genesis is clouds.)
|light,60
{(Location AOE) Allf/Self +Recovery; Foe -Movement, -Recharge, -Defense
|1 patch; 20' radius
{Stronger Debuff (Pet/Minion/Lt)
|1 patch; 30' radius
{Ally/Self +Recharge
|2 patches; 15' radius
{Stronger Debuff (All Enemies)
|1 patch; 45' radius
{Stronger Debuff (Pet/Minion/Lt)
|2 patches; 35' radius
{-
|3 patches; 25' radius
{Ally/Self +Recharge
|4 patches; 15' radius
{Stronger Debuff (All Enemies)
|1 patch; 60' radius
{Ally/Self +Recharge
|4 patches; 15' radius
{{Foundational
|Foundational Genesis provides allies with a resistance buff while hindering foes with a damage and regeneration debuff. Radial branches also provide mez protection. (The visual theme for Foundational Genesis is stone.
|normal,40
{(Location AOE) Ally/Self +Resistance; Foe -Damage, -Regeneration
|1 patch; 20' radius
{Stronger Debuff (Pet/Minion/Lt)
|1 patch; 30' radius
{Ally/Self +Protection (Mez)
|2 patches; 15' radius
{Stronger Debuff (All Enemies)
|1 patch; 45' radius
{Stronger Debuff (Pet/Minion/Lt)
|2 patches; 35' radius
{-
|3 patches; 25' radius
{Ally/Self +Protection (Mez)
|4 patches; 15' radius
{Stronger Debuff (All Enemies)
|1 patch; 60' radius
{Ally/Self +Protection (Mez)
|4 patches; 15' radius
{{Littoral
|Littoral Genesis provides allies with a buff to secondary effects while hindering foes with a recovery debuff and periodic endurance drain. Radial branches also provide a defense buff. (The visual theme for Littoral Genesis is water.)
|light,220
{(Location AOE) Ally/Self +Special; Foe Periodic -Endurance, -Recovery
|1 patch; 20' radius
{Stronger Debuff (Pet/Minion/Lt)
|1 patch; 30' radius
{Ally/Self +Defense
|2 patches; 15' radius
{Stronger Debuff (All Enemies)
|1 patch; 45' radius
{Stronger Debuff (Pet/Minion/Lt)
|2 patches; 35' radius
{-
|3 patches; 25' radius
{Ally/Self +Defense
|4 patches; 15' radius
{Stronger Debuff (All Enemies)
|1 patch; 60' radius
{Ally/Self +Defense
|4 patches; 15' radius
{{Pinnacle
|Pinnalce Genesis provides allies with a damage buff while hindering foes with a tohit debuff and a periodic chance to knock enemies down. Radial branches also add a self damage-buffing PROC to most damaging attacks for affected allies. (The visual theme for Pinnacle Genesis is fire.)
|normal,-10
{(Location) Ally/Self +Damage; Foe Chance to Knockdown, -Tohit
|1 patch; 20' radius
{Stronger Debuff (Pet/Minion/Lt)
|1 patch; 30' radius
{Ally/Self +PROC (Chance for Self +Damage)
|2 patches; 15' radius
{Stronger Debuff (All Enemies)
|1 patch; 45' radius
{Stronger Debuff (Pet/Minion/Lt)
|2 patches; 35' radius
{-
|3 patches; 25' radius
{Ally/Self +PROC (Chance for Self +Damage)
|4 patches; 15' radius
{Stronger Debuff (All Enemies)
|1 patch; 60' radius
{Ally/Self +PROC (Chance for Self +Damage)
|4 patches; 15' radius
{{Portal
|Portal Genesis provides allies with a tohit buff while hindering foes with a defense and resistance debuff. Radial branches also provide allies with a perception buff. (The visual theme for Portal Genesis is cosmic - eg: Warshades.)
|normal,300
{(Location AOE) Ally/Self +Tohit; Foe -Defense, -Resistance
|1 patch; 20' radius
{Stronger Debuff (Pet/Minion/Lt)
|1 patch; 30' radius
{Ally/Self +Perception
|2 patches; 15' radius
{Stronger Debuff (All Enemies)
|1 patch; 45' radius
{Stronger Debuff (Pet/Minion/Lt)
|2 patches; 35' radius
{-
|3 patches; 25' radius
{Ally/Self +Perception
|4 patches; 15' radius
{Stronger Debuff (All Enemies)
|1 patch; 60' radius
{Ally/Self +Perception
|4 patches; 15' radius