{{Animal Control |You are able to summon animal companions to assist you in controlling the flow of battle. {crocodile-jaws |Crocodile Jaws |(Ranged) Foe Minor Damage over Time (Smashing, Lethal), Immobilize, -Movement, -Regeneration |https://archive.paragonwiki.com/w/images//6/66/BeastMastery_PetViciousBite.png |https://archive.paragonwiki.com/w/images//c/c6/EarthGrasp_StonePrison.png |Recruits a crocodile to clamp its jaws down on a targeted foe, immobilizing them and dealing smashing and lethal damage over time from the pressure of the bite. The targeted foe will also suffer from reduced movement and regeneration caused by the wound. |Minor |Fast {boa-constrictor |Boa Constrictor |(Ranged) Foe Moderate Damage over Time (Smashing), Hold, -Movement, -Recharge |https://archive.paragonwiki.com/w/images//6/66/BeastMastery_PetViciousBite.png |https://archive.paragonwiki.com/w/images//d/d5/EarthGrasp_Fossilize.png |Calls in a large boa constrictor to wrap around a targeted foe. The foe is held, helpless and unable to move or act while they take moderate smashing damage over time. Some stronger foes may be able to act through the constrictor's hold but will still suffer from reduced a movement speed and recharge rate. |Moderate |Moderate {mudskippers |Mudskippers |(Ranged Cone) Foe Minor Damage over Time (Smashing, Cold), Immobilize, -Movement |https://archive.paragonwiki.com/w/images//c/c6/BeastMastery_PetFreezingRoar.png |https://archive.paragonwiki.com/w/images//c/c6/EarthGrasp_StonePrison.png |Calls forth a school of mudskippers that spread out in a cone in front of you. Foes will take smashing and cold damage as they are battered by the school of fish and most foes will be immobilized. Even foes that manage to move will be hindered by the mud left behind, |Minor |Fast {pit-of-snakes |Pit of Snakes |(Location AOE) Foe Minor Damage over Time (Lethal, Toxic), -Movement, -Recharge, -Fly, -Jump |summon_aoe |https://archive.paragonwiki.com/w/images//9/9c/BeastMastery_PetChillingHowl.png |You plunge your foes into a pit of venomous snakes that will nip at them, dealing both lethal and toxic damage over time. Affected foes will also suffer from lowered movement speed and recharge rate as the snake venom starts to affect their bodies, and be prevented from jumping or flying out of the pit. |Minor |Slow {ram |Ram |(Ranged Cone) Foe Minor Damage (Smashing), Chance to Knockdown, Draw-in |https://archive.paragonwiki.com/w/images//9/9c/BeastMastery_PetChillingHowl.png |https://archive.paragonwiki.com/w/images//0/03/EarthGrasp_Earthquake.png |Sics a wild ram on your foe. The ram will rush forward, headbutting all enemies in a narrow cone on its way to the target. Foes struck by the ram will be potentially knocked over, and foes other than your target will be knocked towards the target. (Mechanically, this is a draw-in affect centered on the target. Power customization allows you to change the animal to a buck, goat, or moose.) |Minor |Moderate {pandemonium |Pandemonium |(Ranged Chain) Foe Chance to Confuse, Chance to Disorient |taoe |https://archive.paragonwiki.com/w/images//6/6d/BeastMastery_PetFerociousGrowl.png |Enlists a number of parrots to sew chaos among a group of enemies. The parrots will go from foe to foe, confusing or otherwise disorienting them with a cacophony of sounds. The chance to disorient is greater than the chance to confuse. (Mechanically, it's two separate chances - one to disorient and one to confuse - but the overlapping case in which both activate means disorient prevents the confuse from being noticed.) |- |Long {swarm-of-rodents |Swarm of Rodents |(Ranged Cone) Foe Fear, -Tohit, -Regeneration |https://archive.paragonwiki.com/w/images//9/9c/BeastMastery_PetChillingHowl.png |https://archive.paragonwiki.com/w/images//4/4f/BeastMastery_PetTerribleHowl.png |Brings out a swarm of rats that rush out in a cone in front of you. The mere sight of the rodents is sufficient to scare your foes, leaving them trembling in fear and generally unable to attack unless attacked first and, even then, with reduced chances to hit. The rats will also nip at your enemies as they pass through, slowing foes' regeneration rates by transmitting diseases to them. |- |Slow {murder-of-crows |Murder of Crows |(Ranged AOE) Foe Minor Damage over Time (Lethal), Hold, -Movement, -Recharge |taoe |https://archive.paragonwiki.com/w/images//b/b6/EarthGrasp_VolcanicGasses.png |Calls forth a large flock of crows that attack foes in a targeted area. Foes will be too engrossed fending off the crows to move or act and will take minor lethal damage over time. Even foes that try to ignore the attacks will suffer from reduced movement and recharge rates. |Minor |Very Long {summon-bear |Summon Bear |(Location) Summon Pet (Bear) |https://archive.paragonwiki.com/w/images//2/2e/BeastMastery_SummonLions.png |https://archive.paragonwiki.com/w/images//c/ce/EarthGrasp_AnimateStone.png |Summons an intimidating bear to fight alongside you. The bear will attack with its claws and brute strength and is resistant to smashing, lethal, and cold damage. |- |Very Long {nodisplay-bear-resistance |Resistance |[Auto] Self +Resistance (Smashing, Lethal, Heat, Fear, Recharge) |self |shield_physical |-|-|- {nodisplay-maiming-slash |Maiming Slash |(Melee) Foe Moderate Damage (Lethal), Minor Damage over Time (Lethal) |https://archive.paragonwiki.com/w/images//8/83/SavageMelee_MaimingSlash.png |https://archive.paragonwiki.com/w/images//8/83/SavageMelee_MaimingSlash.png |-|-|- {nodisplay-vicious-slash |Vicious Slash |(Melee) Foe High Damage (lethal), Minor Damage over Time (lethal), Chance to Knockdown |https://archive.paragonwiki.com/w/images//3/3a/SavageMelee_ViciousSlash.png |https://archive.paragonwiki.com/w/images//3/3a/SavageMelee_ViciousSlash.png |-|-|- {nodisplay-shred |Shred |(Melee Cone) Foe Moderate Damage (Lethal), Minor Damage over Time (Lethal), -Defense |https://archive.paragonwiki.com/w/images//7/70/SavageMelee_Shred.png |https://archive.paragonwiki.com/w/images//7/70/SavageMelee_Shred.png |-|-|- {nodisplay-feral-charge |Feral Charge |(Ranged) Foe High Damage (Lethal), Minor Damage over Time (Lethal); Self Teleport |https://archive.paragonwiki.com/w/images//8/83/SavageMelee_MaimingSlash.png |https://archive.paragonwiki.com/w/images//f/f0/SavageMelee_SavageLeap.png |-|-|- {nodisplay-invoke-panic |Invoke Panic |(PBAOE) Foe Fear |pbaoe |https://archive.paragonwiki.com/w/images//6/6c/Manipulation_InvokePanic.png |-|-|- {{Controller, Dominator |primary {crocodile-jaws|1 {boa-constrictor|2 {mudskippers|3 {pit-of-snakes|4 {ram|5 {pandemonium|6 {swarm-of-rodents|7 {murder-of-crows|8 {summon-bear|9 {{Bear |primary {nodisplay-bear-resistance|- {nodisplay-maiming-slash|- {nodisplay-vicious-slash|- {nodisplay-shred|- {nodisplay-feral-charge|- {nodisplay-invoke-panic|-