{{Electricity Mastery
|normal filter:hue-rotate(240deg) saturate(1.1);
|filter:hue-rotate(180deg) saturate(2);
|You have mastery over electrical power to defeat your foes and add some much-needed armor and defense.
{lightning-bolt
|Lightning Bolt
|(Ranged) Foe High Damage (Energy), -Endurance, -Recovery; Chance for Self +Endurance
|ranged_medium
|single_target
|You can send a large blast of electrical energy at a foe, dealing heavy damage and draining some endurance. A portion of this endurance may transfer back to you.
|High
|Slow
{ball-lightning
|Ball Lightning
|(Ranged AOE) Foe Moderate Damage-over-Time (Energy), -Endurance, -Recovery
|damage
|taoe
|Hurls a highly-charged ball of lightning that explodes on contact. Ball Lightning does good damage in an area of effect and drains some endurance from each target it hits.
|Moderate
|Slow
{charged-armor
|Charged Armor
|[Toggle] Self +Resistance (Smashing, Lethal, Energy)
|shield_physical
|self
|When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to smashing, lethal, and energy damage.
|-
|Fast
{short-circuit
|Short Circuit
|(PBAOE) Foe Moderate Damage-over-Time (Energy), -Endurance, -Recovery; (vs Robots) Additional Damage (Energy)
|debuff_recovery
|pbaoe
|Releases a burst of electrical energy, shocking all nearby foes. This highly-accurate discharge deals moderate damage over time, drains a lot of endurance from the targets, and renders them unable to recover endurance for quite a while. Additionally, Short Circuit deals extra damage to most robots and mechanical foes.
|Moderate (High vs robots)
|Slow
{energize
|Energize
|Self +Endurance Discount, Heal, +Regeneration
|boost_health
|self
|You can channel a tremendous amount of electricity through your body. Doing so will heal some hit points, reduce the endurance cost of your powers, and boost your regeneration for a short time.
|-
|Very Long
{discharge
|Discharge
|(Ranged AOE) Foe -Damage, -Endurance, -Recovery, -Regeneration
|debuff_recovery
|taoe
|Strike a group of foes with a highly-charged electric shock, draining some endurance and moderately reducing their recovery, regeneration, and damage output.
|-
|Slow
{electric-fence
|Electric Fence
|(Ranged) Foe Moderate Damage-over-Time (Energy), Immobilize, -Endurance, -Recovery
|immobilize
|single_target
|Surrounds and immobilizes a single target in an electric fence. Deals some damage over time and slowly drains some endurance.
|Moderate
|Fast
{tesla-cage
|Tesla Cage
|(Ranged) Foe Minor Damage (Energy), Hold, -Endurance, -Recovery; Chance for Self +Endurance
|hold
|single_target
|Confine your target in an electrical prison, overwhelming them with the electrical charge and leaving them helpless. The target is left drained of some endurance, a portion of which may even transfer back to you.
|Minor
|Moderate
{static-discharge
|Static Discharge
|(Ranged Cone) Foe Moderate Damage (Energy), -Endurance, -Recovery
|damage
|cone
|Discharges a cone of static electricity that deals damage and drains endurance from all affected foes in the area.
|Moderate
|Slow
{{Controller
|ancillary
{lightning-bolt|1
{ball-lightning|2
{charged-armor|3
{short-circuit|4
{energize|5
{{Dominator
|ancillary
{discharge|1
{ball-lightning|2
{charged-armor|3
{short-circuit|4
{energize|5
{{Scrapper, Tanker, Stalker, Brute
|ancillary
{electric-fence|1
{tesla-cage|2
{lightning-bolt|3
{short-circuit|4
{static-discharge|5