{{Electricity Mastery |normal filter:hue-rotate(240deg) saturate(1.1); |filter:hue-rotate(180deg) saturate(2); |You have mastery over electrical power to defeat your foes and add some much-needed armor and defense. {lightning-bolt |Lightning Bolt |(Ranged) Foe High Damage (Energy), -Endurance, -Recovery; Chance for Self +Endurance |ranged_medium |single_target |You can send a large blast of electrical energy at a foe, dealing heavy damage and draining some endurance. A portion of this endurance may transfer back to you. |High |Slow {ball-lightning |Ball Lightning |(Ranged AOE) Foe Moderate Damage-over-Time (Energy), -Endurance, -Recovery |damage |taoe |Hurls a highly-charged ball of lightning that explodes on contact. Ball Lightning does good damage in an area of effect and drains some endurance from each target it hits. |Moderate |Slow {charged-armor |Charged Armor |[Toggle] Self +Resistance (Smashing, Lethal, Energy) |shield_physical |self |When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to smashing, lethal, and energy damage. |- |Fast {short-circuit |Short Circuit |(PBAOE) Foe Moderate Damage-over-Time (Energy), -Endurance, -Recovery; (vs Robots) Additional Damage (Energy) |debuff_recovery |pbaoe |Releases a burst of electrical energy, shocking all nearby foes. This highly-accurate discharge deals moderate damage over time, drains a lot of endurance from the targets, and renders them unable to recover endurance for quite a while. Additionally, Short Circuit deals extra damage to most robots and mechanical foes. |Moderate (High vs robots) |Slow {energize |Energize |Self +Endurance Discount, Heal, +Regeneration |boost_health |self |You can channel a tremendous amount of electricity through your body. Doing so will heal some hit points, reduce the endurance cost of your powers, and boost your regeneration for a short time. |- |Very Long {discharge |Discharge |(Ranged AOE) Foe -Damage, -Endurance, -Recovery, -Regeneration |debuff_recovery |taoe |Strike a group of foes with a highly-charged electric shock, draining some endurance and moderately reducing their recovery, regeneration, and damage output. |- |Slow {electric-fence |Electric Fence |(Ranged) Foe Moderate Damage-over-Time (Energy), Immobilize, -Endurance, -Recovery |immobilize |single_target |Surrounds and immobilizes a single target in an electric fence. Deals some damage over time and slowly drains some endurance. |Moderate |Fast {tesla-cage |Tesla Cage |(Ranged) Foe Minor Damage (Energy), Hold, -Endurance, -Recovery; Chance for Self +Endurance |hold |single_target |Confine your target in an electrical prison, overwhelming them with the electrical charge and leaving them helpless. The target is left drained of some endurance, a portion of which may even transfer back to you. |Minor |Moderate {static-discharge |Static Discharge |(Ranged Cone) Foe Moderate Damage (Energy), -Endurance, -Recovery |damage |cone |Discharges a cone of static electricity that deals damage and drains endurance from all affected foes in the area. |Moderate |Slow {{Controller |ancillary {lightning-bolt|1 {ball-lightning|2 {charged-armor|3 {short-circuit|4 {energize|5 {{Dominator |ancillary {discharge|1 {ball-lightning|2 {charged-armor|3 {short-circuit|4 {energize|5 {{Scrapper, Tanker, Stalker, Brute |ancillary {electric-fence|1 {tesla-cage|2 {lightning-bolt|3 {short-circuit|4 {static-discharge|5