{{Energy Aura (Tanker) |light filter:hue-rotate(210deg) saturate(1.2) brightness(1.1); |filter:hue-rotate(30deg) saturate(1.3); |You can surround yourself in a powerful energy aura that deflects your foes' attacks. Like other defensive powers, Energy Aura does not often reduce the damage you take, but rather reduces your chance of getting hit in the first place. {dampening-field |Dampening Field |[Auto] Self +Resistance (Smashing, Lethal, Energy, Endurance Drain) |shield_physical |https://archive.paragonwiki.com/w/images//d/d8/EnergyAura_KineticShield.png |Your body resonates a mild dampening field that absorbs kinetic energy from physical weapons and energy attacks. This power is always on, costs no endurance, and permanently reduces incoming smashing, lethal, and energy damage as well as providing a minor amount of resistance to endurance drain effects. |- |- |resistance; resistance |- |* +12.5% Smashing Resistance to self * +12.5% Lethal Resistance to self * +10% Energy Resistance to self * +25% Resistance to Endurance to self * +25% Resistance to Recovery to self {kinetic-shield |Kinetic Shield |[Toggle] Self +Defense (Smashing, Lethal, Energy), +Resistance (Defense) |shield_physical |https://archive.paragonwiki.com/w/images//d/d8/EnergyAura_KineticShield.png |Kinetic Shield creates a harmonic energy aura that can deflect physical attacks. Your defense to smashing , lethal, and energy damage is increased as attacks bounce off the shield. Kinetic Shield also grants good resistance to defense debuffs. |- |Fast |endurance, defense_buff, recharge; defense_buff |endurance:0.26/sec;recharge:4.0; |* +17% Smashing Defense to self * +17% Lethal Defense to self * +2.5% Energy Defense to self * +21.625% Resistance to Defense to self {energize |Energize |Self +Endurance Discount, +Heal, +Regeneration |boost_health |https://archive.paragonwiki.com/w/images//c/ca/EnergyAura_Energize.png |You can channel a tremendous amount of energy through your body. Doing so will heal some hit points, boost your regeneration rate, and reduce the endurance cost of your powers for a short time. |- |Very Long |heal, endmod, recharge, endurance; healing, endmod |recharge:120;endurance:10.4; |* 468.5173 points of Healing to self * +59.6% Endurance Discount to self for 30s * +100% Regeneration to self for 30s {energy-protection |Energy Protection |[Auto] Self +Resistance (Energy, Negative, Toxic, Movement, Recharge) |shield_heat |https://archive.paragonwiki.com/w/images//d/d4/EnergyAura_PowerShield.png |Your ability to channel energy makes you naturally resistant to energy, negative energy, and toxic damage. Additionally, you gain a moderate level of resistance to slow effects. This power is always on and costs no endurance. |- |- |resistance; resistance |- |* +12.5% Energy Resistance to self * +12.5% Negative Resistance to self * +12.5% Toxic Resistance to self * +12.5% Psionic Resistance to self * +20% Resistance to Movement to self * +20% Resistance to Recharge to self {entropic-aura |Entropic Aura |[Toggle] (PBAOE) Foe Taunt, -Recharge; Self +Protection(Disorient, Hold, Immobilize, Knockback, Repel, Sleep), +Resistance (Defense, Teleport), +Recharge (per foe) |shield_mez |pbaoe |Entropic Aura diminishes and dampens the energy of controlling-type effects. This shield makes you resistant to most mez effects as well as enemy teleportation attempts for as long as you keep this toggle power active. Entropic Aura also grants you good resistance to defense debuffs and provides you with a recharge bonus for each foe in melee range, up to the first 10 enemies. Foes that get too close will have their own recharge rate reduced and may be taunted. |- |Fast |endurance, recharge, taunt; taunt |recharge:10;endurance:0.26/s;vector:Area, Energy;radius:8.0;targets:10; |* +10.38 magnitude Disorient Protection to self * +10.38 magnitude Hold Protection to self * +10.38 magnitude Immobilize Protection to self * +10.38 magnitude Sleep Protection to self * +10 magnitude Knockback Protection to self * +10000% Resistance to Repel to self * +17.3% Resistance to Defense to self * +100% Resistance to Teleport to self * +5.0% Recharge Rate to self (per foe, max 1) * +3.5% Recharge Rate to self (per foe, max 10) * -16% Recharge Rate to foe * 3 magnitude Taunt to foe for 2.25 seconds {internal-reactor |Internal Reactor |[Auto] Self +Defense (All), +Endurance |buff_defense |https://homecoming.wiki/w/images/a/a5/EnergyAura_RepellingForce.png |Your heart acts as a natural magnetic nuclear fusion reactor. The energy it channels to your body permanently increases your maximum endurance and can deflect some attacks. This power is always on and costs no endurance. |- |- | defense_buff; defense_buff |- |* +3.5 Base Defense to self * +5% Max Endurance to self {power-shield |Power Shield |[Toggle] Self +Defense (Heat, Cold, Energy, Negative), +Resistance (Defense) |shield_energy_negative |https://archive.paragonwiki.com/w/images//5/5c/EnergyAura_Protection.png |Power Shield creates an electro-magnetic shield around you that can deflect non-physical attacks. Your defense to heat, cold, energy, and negative attacks is increased as these attacks are reflected or refracted off the shield. Power Shield also grants you good resistance to defense debuffs. |- |Fast |endurance, recharge, defense_buff; defense_buff |recharge:4.0;endurance:0.26/s; |* +20% Heat Defense to self * +20% Cold Defense to self * +20% Energy Defense to self * +14% Negative Defense to self * +21.625% Resistance to Defense to self {energy-drain |Energy Drain |(PBAOE) Foe -Endurance; Self +Endurance (per foe), +Defense (per foe) |buff_defense |pbaoe |Energy Drain leeches energy directly from the bodies of all nearby foes, draining their endurance. Each foe you draw energy from increases your endurance and defense. If there are no foes within range, you will not gain any endurance or defense. |- |Long |endmod, endurance, recharge, defense_buff; endmod, defense_buff |recharge:60;endurance:13;vector:Area, Energy;radius:12;targets:10; |* -33% Endurance to foe * -100% Recovery Rate to foe for 4s * +25 Endurance to self (per foe) * +0.75% Base Defense to self (per foe, max 1) * +0.375% Base Defense to self (per foe, max 10) {overload |Overload |Self +Defense (All but Psionics), +Resistance (Defense), +Recovery, +Max Health; [Delayed] Self -Endurance, -Recovery |buff_tier_9 |https://archive.paragonwiki.com/w/images//4/48/EnergyAura_Overload.png |You can overload your energy aura to dramatically improve your defense to all attack types except psionics. Overload also grants you high resistance to defense debuffs. This energy aura is so powerful that it can even absorb some damage, effectively increasing your maximum hit points. However, when Overload wears off, you are left drained of all endurance and unable to recover endurance for a while. |- |Very Long |endmod, endurance, recharge, heal, defense_buff; defense_buff, endmod, healing |recharge:1000;endurance:2.6; |* +60% Smashing Defense to self for 180s * +60% Lethal Defense to self for 180s * +60% Heat Defense to self for 180s * +60% Cold Defense to self for 180s * +60% Energy Defense to self for 180s * +60% Negative Defense to self for 180s * +45% Psionic Defense to self for 180s * +45% Toxic Defense to self for 180s * +43.25% Resistance to Defense to self for 180s * +749.6 Max Health to self for 180s * +100% Recovery to self for 180s * -100% Endurance to self (after 180s) * -10000% Recovery to self for 20s (after 180s) {{Tanker |primary {dampening-field|1 {kinetic-shield|2 {energize|3 {energy-protection|4 {entropic-aura|5 {internal-reactor|6 {power-shield|7 {energy-drain|8 {overload|9