{{Illusion Manipulation
|normal filter:hue-rotate(280deg) saturate(1.2);
|filter:hue-rotate(50deg) saturate(0.8);
|You can manipulate light and sound to manifest all manner of illusions as well as project psionic energy into deadly blades.
{spectral-wall
|Spectral Wall
|(Ranged) Foe Moderate Damage-over-Time (Psionic), Immobilize
|immobilize
|single_target
|Creates an illusionary wall of specters that prevents a targeted foe from moving as they take psionic damage over time. The disruptive visage will also cause flying enemies to drop out of the air and be unable to fly for a time.
|Moderate
|Fast
|accuracy, damage, endurance, recharge, range, immobilize; ranged_damage, universal_damage, immobilize;
|recharge:4.0;endurance:7.8;range:60;vector:Ranged, Psionic;
|* 57.55658 points of Psionic Damage to target over 9.2s
* 3 magnitude Immobilize to target for 17.88s
* -160% Fly to target for 10s
{psi-blade
|Psi Blade
|(Melee) Foe Moderate Damage (Lethal, Psionic), -Recharge
|melee_medium
|single_target
|You lash at your foe's mind with a mentally-projected blade of psychic energy, dealing moderate psionic and lethal damage. The affected foe will have their recharge rate reduced.
|Moderate
|Fast
|accuracy, damage, endurance, recharge, slow; slow, universal_damage, melee_damage
|range:7;recharge:5;endurance:5.928;vector:Melee, Psionic;
|* 15.8489 points of Lethal Damage to target
* 47.5467 points of Psionic Damage to target
* -12% Recharge Rate to target for 6s
{concentration
|Concentration
|Self +Damage, +To Hit
|buff_damage
|self
|[build-up]
|-
|Long
|tohit_buff, endurance, recharge; tohit_buff;
|endurance:5.2;recharge:90;
|* +100 Damage to self for 10s
* +20% Tohit to self for 10s
{psi-blade-sweep
|Psi Blade Sweep
|(Melee Cone) Foe High Damage (Psionic, Lethal), Chance to Disorient, -Recharge
|damage
|cone
|You project a psi blade and swing it in a broad arc, hitting all foes within a wide cone in front of you for high psionic and lethal damage. Foes struck by this power have their recharge reduced and have a chance to become disoriented for a short time.
|High
|Moderate
|accuracy, damage, endurance, recharge, slow; slow, universal_damage, melee_aoe_damage;
|range:7;recharge:8;endurance:8.528;vector:Area, Psionic;radius:7;arc:70;targets:10;
|* 20.0197 points of Lethal Damage to target
* 60.059 points of Psionic Damage to target
* -15% Recharge Rate to target for 6s
* 2 magnitude Disorient to target for 5.96s (33% chance)
{deceive
|Deceive
|(Ranged) Foe Confuse
|confuse
|single_target
|You can deceive an enemy into believing his friends are not who they appear to be. If successful, the enemy will ignore you and attack their own allies. If you deceive someone before they have noticed you, your presence will continue to be masked. You will not receive any experience points for foes defeated by a deceived enemy.
|-
|Moderate
|accuracy, confuse, endurance, recharge, range; confuse;
|accuracy:1.2;range:80;recharge:8;endurance:8.528;vector:Psionic;
|* 3 magnitude Confuse to target for 23.84s
{superior-invisibility
|Superior Invisibility
|[Toggle] Self +Stealth, +Defense (All)
|invisible
|self
|You can bend light around yourself to become completely invisible. While this power is active, you are all but impossible to detect and have an extremely high defense bonus to all incoming attacks, though you will lose some of your defense bonus if you attack. Superior Invisibility cannot be used with any other self-affecting concealment-type powers.
|-
|Slow
|endurance, recharge, defense_buff; defense_buff;
|recharge:2;endurance:0.182/s;
|* +200 feet Stealth to self (suppressed while in combat)
* +1.75% Base Defense to self
* +1.75% Base Defense to self (suppressed while in combat)
{blind
|Blind
|(Ranged) Foe Moderate Damage (Psionic), Hold; (Ranged AOE) Foe Chance to Sleep
|hold
|single_target
|Painfully blinds a single targeted foe so severely that they are rendered helpless. Blind is so bright that additional foes may also be blinded, though they will not take any damage and attacking them will free them from the effect.
|Moderate
|Moderate
|accuracy, damage, endurance, recharge, range, hold; hold, universal_damage, ranged_damage
|accuracy:1.1;range:80;recharge:9;endurance:8.528;vector:Psionic;targets:16;
|* 3 magnitude Hold to target for 11.92s (main target only)
* 62.5615 points of Psionic Damage to target (main target only)
* 2 magnitude Sleep to target for 11.92s (x% chance)
{psychic-visage
|Psychic Visage
|(PBAOE) Foe -Endurance; Self +Endurance (per foe)
|transfer
|pbaoe
|You drain energy directly from the minds of all nearby foes in order to replenish your own endurance. The more foes affected, the more endurane is gained. If there are no foes within range, you will not gain any endurance.
|-
|Long
|accuracy, endurance, recharge, endmod; endmod;
|recharge:60;endurance:13;vector:Area, Psionic;radius:12;targets:10;
|* -35% Endurance to target
* +25 points of Endurance to self (per foe)
{greater-psi-blade
|Greater Psi Blade
|(Melee) Foe Superior Damage (Lethal, Psionic), -Recharge, Hold
|melee_large
|single_target
|You focus and create a more powerful projected blade before slashing at your foe to deal superior psionic and lethal damage. The affected foe will have their recharge reduced moderately and be left held for a short time.
|Superior
|Long
|accuracy, damage, endurance, recharge, slow, hold; hold, universal_damage, melee_damage, slow;
|range:7;recharge:15;endurance:14.352;vector:Melee, Psionic;
|* 38.371 points of Lethal Damage to target
* 115.1131 points of Psionic Damage to target
* -12% Recharge Rate to target for 6s
* 3 magnitude Hold to target for 14.304s
{{Blaster
|secondary
{spectral-wall|1
{psi-blade|2
{concentration|3
{psi-blade-sweep|4
{deceive|5
{superior-invisibility|6
{blind|7
{psychic-visage|8
{greater-psi-blade|9