{{Illusions |You can manipulate light and sound to manifest henchmen to do your bidding as well as deceiving your foes. Illusions are highly resistant to energy attacks as well as smashing, lethal, and toxic damage as they are not living beings. {spectral-wounds |Spectral Wounds |(Ranged) Foe High Damage (Psionic); [Delayed] Foe Heal |https://archive.paragonwiki.com/w/images//d/de/Illusions_spectralWounds.png |https://archive.paragonwiki.com/w/images//d/de/Illusions_spectralWounds.png |Convinces the target that they have taken severe damage. The illusion is so convincing that the victim can fall in battle from the spectral wounds. However, the damage is not real. If the victim survives long enough, the illusion will fade and some of the wounds will heal. |High |Moderate {phantom-army |Phantom Army |(Location) Summon Henchman (Phantom Army, x3) |https://archive.paragonwiki.com/w/images//c/cc/Ninjas_CallGenin.png filter:saturate(5) hue-rotate(-20deg); |https://archive.paragonwiki.com/w/images//c/cc/Ninjas_CallGenin.png |You can fabricate 3 phantoms that obey your every command. These phantoms are made from hard light and are durable but not invulnerable. Their attacks are illusory and deal energy damage but the illusions are so convincing that foes will feel the secondary effects they perceive such as burning, chill, or electric shock. |- |Very Long {blind |Blind |(Ranged) Foe Moderate Damage (Psionic), Hold; (Ranged AOE) Foe Chance to Sleep |https://archive.paragonwiki.com/w/images//9/9c/Illusions_Blind.png |https://archive.paragonwiki.com/w/images//9/9c/Illusions_Blind.png |Painfully blinds a single targeted foe so severely that they are rendered helpless. Blind is so bright that nearby foes may also be blinded, though they will not take any damage and attacking them will free them from the effects. |Moderate |Moderate {reinforce-illusions |Reinforce Illusions |(Ranged AOE) Henchman +Upgrade (Type 1) |https://archive.paragonwiki.com/w/images//6/6b/Ninjas_TrainNinjas.png filter:saturate(5) hue-rotate(-20deg); |https://archive.paragonwiki.com/w/images//6/6b/Ninjas_TrainNinjas.png |[equip] |- |Moderate {flash |Flash |(PBAOE) Foe Hold |https://archive.paragonwiki.com/w/images//5/58/Illusions_Flash.png |https://archive.paragonwiki.com/w/images//5/58/Illusions_Flash.png |Generates a brilliant flash of light around you that blinds nearby foes. Flashed foes are rendered helpless and unable to defend themselves. |- |Very Long {spectral-terrors |Spectral Terrors |(Location) Summon Henchman (Spectral Terror, x2) |https://archive.paragonwiki.com/w/images//a/ab/Ninjas_CallJounin.png filter:saturate(5) hue-rotate(-20deg); |https://archive.paragonwiki.com/w/images//a/ab/Ninjas_CallJounin.png |You can create illusory henchmen of unspeakable terror. Many of their powers will leave foes quaking in dread, helpless and unable to act unless attacked. The manifestations are so horrible that they cause foes to take psionic and negative damage from the assault on their psyches. |- |Very Long {decoy-phantasm |Decoy Phantasm |(Location) Summon Pet (Decoy Phantasm) |https://archive.paragonwiki.com/w/images//c/c6/Illusions_PhantomArmy.png |https://archive.paragonwiki.com/w/images//c/c6/Illusions_PhantomArmy.png |You summon an intangible decoy that cannot be harmed. The decoy's attacks deal illusory damage similar to that dealt by spectral wounds. While the decoy does not deal much damage, all of its actions will draw foes' attention away from your henchmen. |- |Very Long {phantasm |Phantasm |(Location) Summon Henchman (Phantasm) |https://archive.paragonwiki.com/w/images//0/07/Ninjas_CallOni.png filter:saturate(5) hue-rotate(-20deg); |https://archive.paragonwiki.com/w/images//0/07/Ninjas_CallOni.png |You can construct a powerful entity composed of pure light. Although made of light, the phantasm is tangible and has powerful energy attacks. The phantasm can also fly. |- |Very Long {master-illusions |Master Illusions |(Ranged AOE) Henchman +Upgrade (Type 2) |https://archive.paragonwiki.com/w/images//7/72/Ninjas_UpgradeEquipment.png filter:saturate(5) hue-rotate(-20deg); |https://archive.paragonwiki.com/w/images//7/72/Ninjas_UpgradeEquipment.png |[upgrade] |- |Very Slow {nodisplay-phantom-army |Resistance |[Auto] Self +Resistance (Smashing, Lethal, Energy, Toxic) |self |shield_physical |-|-|- {nodisplay-flares |Flares |(Ranged) Foe Minor Damage (Psionic), Damage-over-Time (Heat) |https://archive.paragonwiki.com/w/images//a/a8/FireAssault_Flare.png |https://archive.paragonwiki.com/w/images//a/a8/FireAssault_Flare.png |-|-|- {nodisplay-fire-sword |Fire Sword |(Melee) Foe Moderate Damage (Psionic), Damage-over-Time (Heat) |https://archive.paragonwiki.com/w/images//7/76/FireAssault_Incinerate.png |https://archive.paragonwiki.com/w/images//7/76/FireAssault_Incinerate.png |-|-|- {nodisplay-fire-blast |Fire Blast |(Ranged) Foe Moderate Damage (Psionic), Damage-over-Time (Heat) |https://archive.paragonwiki.com/w/images//4/45/FireAssault_FireBlast.png |https://archive.paragonwiki.com/w/images//4/45/FireAssault_FireBlast.png |-|-|- {nodisplay-fire-breath |Fire Breath |(Ranged Cone) Foe Moderate Damage-over-Time (Heat, Psionic) |https://archive.paragonwiki.com/w/images//2/24/FireAssault_BreathOfFire.png |https://archive.paragonwiki.com/w/images//2/24/FireAssault_BreathOfFire.png |-|-|- {nodisplay-ice-bolt |Ice Bolt |(Ranged) Foe Minor Damage (Psionic), -Recharge, -Movement |https://archive.paragonwiki.com/w/images//8/83/IceAssault_Bolt.png |https://archive.paragonwiki.com/w/images//8/83/IceAssault_Bolt.png |-|-|- {nodisplay-ice-sword |Ice Sword |(Melee) Foe Moderate Damage (Psionic), -Recharge, -Movement |https://archive.paragonwiki.com/w/images//8/83/IceAssault_IceSword.png |https://archive.paragonwiki.com/w/images//8/83/IceAssault_IceSword.png |-|-|- {nodisplay-ice-blast |Ice Blast |(Ranged) Foe Moderate Damage (Psionic), -Recharge, -Movement |https://archive.paragonwiki.com/w/images//c/c1/IceAssault_IceBlast.png |https://archive.paragonwiki.com/w/images//c/c1/IceAssault_IceBlast.png |-|-|- {nodisplay-frost-breath |Frost Breath |(Ranged Cone) Foe Moderate Damage (Psionic), -Recharge, -Movement |https://archive.paragonwiki.com/w/images//3/3f/IceAssault_Frost.png |https://archive.paragonwiki.com/w/images//3/3f/IceAssault_Frost.png |-|-|- {nodisplay-charged-bolts |Charged Bolts |(Ranged) Foe Minor Damage (Psionic), -Recovery, Chance for -Endurance |https://archive.paragonwiki.com/w/images//b/b8/ElectricalAssault_ChargedBolts.png |https://archive.paragonwiki.com/w/images//b/b8/ElectricalAssault_ChargedBolts.png |-|-|- {nodisplay-havok-punch |Havok Punch |(Melee) Foe Moderate Damage (Psionic), -Recovery, Chance for -Endurance |https://archive.paragonwiki.com/w/images//1/18/ElectricalAssault_HavocPunch.png |https://archive.paragonwiki.com/w/images//1/18/ElectricalAssault_HavocPunch.png |-|-|- {nodisplay-lightning-bolt |Lightning Bolt |(Ranged) Foe Moderate Damage (Psionic), -Recovery, Chance for -Endurance |https://archive.paragonwiki.com/w/images//2/23/ElectricalAssault_LightningBolt.png |https://archive.paragonwiki.com/w/images//2/23/ElectricalAssault_LightningBolt.png |-|-|- {nodisplay-static-discharge |Static Discharge |(Ranged Cone) Foe Moderate Damage (Psionic), -Recovery, Chance for -Endurance |https://archive.paragonwiki.com/w/images//f/f7/ElectricalAssault_StaticDischarge.png |https://archive.paragonwiki.com/w/images//f/f7/ElectricalAssault_StaticDischarge.png |-|-|- {nodisplay-spectral-terror |Resistance |[Auto] Self +Resistance (Smashing, Lethal, Energy, Toxic) |self |shield_physical |-|-|- {nodisplay-mental-blast |Mental Blast |(Ranged) Foe Moderate Damage (Psionic), -Recharge |https://archive.paragonwiki.com/w/images//6/63/PsionicAssault_MentalBlast.png |https://archive.paragonwiki.com/w/images//6/63/PsionicAssault_MentalBlast.png |-|-|- {nodisplay-mind-probe |Mind Probe |(Melee) Foe Moderate Damage (Psionic), -Recharge |https://archive.paragonwiki.com/w/images//0/0c/PsionicAssault_MindProbe.png |https://archive.paragonwiki.com/w/images//0/0c/PsionicAssault_MindProbe.png |-|-|- {nodisplay-terrify |Terrify |(Ranged Cone) Foe Minor Damage (Psionic), Fear |https://archive.paragonwiki.com/w/images//0/00/PsionicAssault_PsychicScream.png |https://archive.paragonwiki.com/w/images//6/6e/MentalControl_Scare.png |-|-|- {nodisplay-scare |Scare |(Ranged) Foe Fear |https://archive.paragonwiki.com/w/images//6/6e/MentalControl_Scare.png |https://archive.paragonwiki.com/w/images//6/6e/MentalControl_Scare.png |-|-|- {nodisplay-psionic-tornado |Psionic Tornado |(Ranged AOE) Foe Moderate Damage-over-Time (Psionic), Chance to Knockup, -Recharge |taoe |https://archive.paragonwiki.com/w/images//6/6c/PsionicAssault_TelekineticThrust.png |-|-|- {nodisplay-twilight-grasp |Twilight Grasp |(Ranged) Foe -Regeneration, -Damage, -To Hit; (PBAOE) Ally/Self Heal |taoe |https://archive.paragonwiki.com/w/images//4/4d/PsionicAssault_PsychicSiphon.png |-|-|- {nodisplay-gloom |Gloom |(Ranged) Foe High Damage-over-Time (Negative), -To Hit |https://archive.paragonwiki.com/w/images//2/21/Skulls_Veles_DarkBlast.png |https://archive.paragonwiki.com/w/images//2/21/Skulls_Veles_DarkBlast.png |-|-|- {nodisplay-shadow-punch |Shadow Punch |(Melee) Foe Minor Damage (Smashing, Negative), -To Hit |https://archive.paragonwiki.com/w/images//2/25/ShadowFighting_Smite.png |https://archive.paragonwiki.com/w/images//2/25/ShadowFighting_Smite.png |-|-|- {nodisplay-fearsome-stare |Fearsome Stare |(Ranged Cone) Foe Fear |https://archive.paragonwiki.com/w/images//2/23/ShadowFighting_ShadowMaul.png |https://archive.paragonwiki.com/w/images//a/ae/ShadowFighting_TouchOfFear.png |-|-|- {nodisplay-cloak-of-fear |Cloak of Fear |[Auto] (PBAOE) Foe Fear, -To Hit |pbaoe |https://archive.paragonwiki.com/w/images//a/ae/ShadowFighting_TouchOfFear.png |-|-|- {nodisplay-smite |Smite |(Melee) Foe Moderate Damage (Smashing, Negative), -To Hit |https://archive.paragonwiki.com/w/images//a/a2/ShadowFighting_ShadowMawl.png |https://archive.paragonwiki.com/w/images//a/a2/ShadowFighting_ShadowMawl.png |-|-|- {nodisplay-dark-obliteration |Dark Obliteration |(Ranged AOE) Foe Moderate Damage (Negative), -To Hit |taoe |https://archive.paragonwiki.com/w/images//7/7f/Skulls_Veles_PetSelfDestruct.png |-|-|- {nodisplay-translucency |Translucency |[Auto] Self +Untouchable, Intangible; (PBAOE) Foe Taunt |self |shield_physical |-|-|- {nodisplay-illusory-bolt |Illusory Bolt |(Ranged) Foe Moderate Damage (Psionic), Chance to Knockback, Taunt; [Delayed] Foe Heal |https://homecoming.wiki/w/images/e/ea/PsychicBlast_MentalBlast.png |https://homecoming.wiki/w/images/e/ea/PsychicBlast_MentalBlast.png |-|-|- {nodisplay-illusory-torrent |Illusory Torrent |(Ranged Cone) Foe Moderate Damage (Psionic), Knockback, Taunt; [Delayed] Foe Heal |https://homecoming.wiki/w/images/9/9b/PsychicBlast_PsychicScream.png |https://homecoming.wiki/w/images/9/9d/PsychicBlast_TelekineticBlast.png |-|-|- {nodisplay-phantasm-resistance |Phantasm |[Auto] Self +Fly, +Resistance (Smashing, Lethal, Energy, Toxic) |self |shield_physical |-|-|- {nodisplay-power-blast |Power Blast |(Ranged) Foe Moderate Damage (Smashing, Energy), Chance to Knockback |https://archive.paragonwiki.com/w/images//7/79/LuminousBlast_GlintingEye.png |https://archive.paragonwiki.com/w/images//7/79/LuminousBlast_GlintingEye.png |-|-|- {nodisplay-energy-punch |Energy Punch |(Melee) Foe Moderate Damage (Smashing, Energy), Chance to Disorient |https://archive.paragonwiki.com/w/images//c/c1/LuminousBlast_RadiantStrike.png |https://archive.paragonwiki.com/w/images//c/c1/LuminousBlast_RadiantStrike.png |-|-|- {nodisplay-energy-torrent |Energy Torrent |(Ranged Cone) Foe Moderate Damage (Smashing, Energy), Knockback |https://archive.paragonwiki.com/w/images//b/b7/LuminousBlast_ProtonScatter.png |https://archive.paragonwiki.com/w/images//b/b7/LuminousBlast_ProtonScatter.png |-|-|- {nodisplay-stun |Stun |(Melee) Foe Minor Damage (Smashing, Energy), Disorient |https://archive.paragonwiki.com/w/images//3/33/LuminousBlast_IncandescentStrike.png |https://archive.paragonwiki.com/w/images//2/2e/LuminousBlast_Pulsar.png |-|-|- {nodisplay-bone-smasher |Bone Smasher |(Melee) Foe High Damage (Smashing, Energy), Chance to Disorient |https://archive.paragonwiki.com/w/images//3/33/LuminousBlast_IncandescentStrike.png |https://archive.paragonwiki.com/w/images//3/33/LuminousBlast_IncandescentStrike.png |-|-|- {nodisplay-whirling-hands |Whirling Hands |(PBAOE) Foe Moderate Damage (Energy), Chance to Disorient |pbaoe |https://archive.paragonwiki.com/w/images//b/b7/LuminousBlast_ProtonScatter.png |-|-|- {{Mastermind |primary {spectral-wounds|1 {phantom-army|2 {blind|3 {reinforce-illusions|4 {flash|5 {spectral-terrors|6 {decoy-phantasm|7 {phantasm|8 {master-illusions|9 {{Phantom Army (1)|henchman {nodisplay-phantom-army|0 {nodisplay-flares|1 {nodisplay-fire-sword|2 {nodisplay-fire-blast|2 {nodisplay-fire-breath|3 {{Phantom Army (2)|henchman {nodisplay-phantom-army|0 {nodisplay-ice-bolt|1 {nodisplay-ice-sword|2 {nodisplay-ice-blast|2 {nodisplay-frost-breath|3 {{Phantom Army (3)|henchman {nodisplay-phantom-army|0 {nodisplay-charged-bolts|1 {nodisplay-havok-punch|2 {nodisplay-lightning-bolt|2 {nodisplay-static-discharge|3 {{Spectral Terror (A) |henchman {nodisplay-spectral-terror|0 {nodisplay-mental-blast|1 {nodisplay-scare|1 {nodisplay-mind-probe|2 {nodisplay-terrify|2 {nodisplay-psionic-tornado|3 {nodisplay-twilight-grasp|3 {{Spectral Terror (B) |henchman {nodisplay-spectral-terror|0 {nodisplay-gloom|1 {nodisplay-fearsome-stare|1 {nodisplay-shadow-punch|2 {nodisplay-smite|2 {nodisplay-cloak-of-fear|3 {nodisplay-dark-obliteration|3 {{Phantasm |henchman {nodisplay-phantasm-resistance|0 {nodisplay-power-blast|1 {nodisplay-energy-punch|1 {nodisplay-energy-torrent|2 {nodisplay-stun|2 {nodisplay-bone-smasher|3 {nodisplay-whirling-hands|3 {{Decoy Phantasm |henchman {nodisplay-translucency|0 {nodisplay-illusory-bolt|1 {nodisplay-illusory-torrent|1