{{Nictus Mastery |umbralblast filter:hue-rotate(0deg); |filter:hue-rotate(65deg) saturate(2); |You have mastered your Nictus symbiosis, granting you additional abilities to dispatch your enemies. You can choose to master one of four specific types of symbiosis: human-centric, Nova-centric, Dwarf-centric, and constantly-shifting. |[*] This epic power pool was posted as a suggestion on the [i]City of Heroes: Homecoming[/i] forums here. {gravimetric-field |Gravimetric Field |(Location AOE) Foe -Speed, -Fly, -Jump, -Resistance |slow_movement |summon_aoe |Drops a large patch of viscous gravimetric particles which dramatically slows enemies that run through it and reduces their damage resistance. Affected targets cannot jump or fly. This power can be used in both your human and Black Dwarf forms ONLY if it is part of Ruktur Mastery. |- |Slow {nictus-corruption |Nictus Corruption |(Ranged Cone) Foe Confuse |confuse |cone |You fill a group of foes in front of you with Nictus energy, causing them to go berserk for a short period of time. While confused, they will be unable to tell the difference between friend or foe and will attack nearby allies. This power can be used in both your human and Dark Nova forms ONLY if it is part of Hulnanim Mastery. |- |Very Long {gather-darkmatter |Gather Darkmatter |Self +Special |buff_special |self |You are able to gather darkmatter and enfuse it into your powers. Using this power boosts the secondary effects of your next few powers. Effects such as mezzes, buffs, debuffs, and heals are all boosted. This power can be used in both your human and Dark Nova forms ONLY if it is part of Hulnanim Mastery. |- |Long {veil-the-mind |Veil the Mind |[Toggle] Self +Protection (Disorient, Hold, Sleep) |shield_mez |self |You can create a special veil over your mind. With your mind enshrouded in darkness, you are protected from disorient, hold, and sleep effects. |- |Fast {graviton-core |Graviton Core |[Auto] Self +Damage |buff_damage |self |Mastery over your human body allows you to pull out the full potential of your symbiosis, using your Nictus side as a graviton core to power your attacks. You gain a permanent increase to damage on all of your attacks. This power is always on and costs no endurance but suppresses while in Dark Nova and Black Dwarf forms. |- |- {dark-nova-ray |Dark Nova Ray |(Snipe) Foe Extreme Damage (Negative), -Recharge, -Speed |snipe |single_target |An extremely long-range and accurate beam of Nictus energy that deals tremendous damage and reduces the target's speed. This is a sniper attack and, like most sniper attacks, is best fired from a distance as it can be interrupted. This power can only be used while in Dark Nova form. |Extreme |Slow {starless-night |Starless Night |[Toggle] (Ranged AOE) Foe -Tohit, -Damage |debuff_damage |taoe |While this power is active, you dispel all light around a targeted enemy. That foe and any others in the area of effect will suffer from dramatically reduced chances to hit and damage as they are unable to properly see. This power can be used in both your human and Dark Nova forms. |- |Long {void-body |Void Body |[Auto] Self +Defense (Ranged, Area), +Protection (Fly) |buff_defense |self |Mastery of your Dark Nova form allows you to make use of the gaps between the matter that comprises your body. You receive a permanent bonus to ranged and area-of-effect defense while in your nova form and are protected from fly removal effects. This power is always on and costs no endurance but only active while in your Dark Nova form. |- |- {infinite-density |Infinite Density |[Auto] Self +Resistance (scales w/ missing HP) |shield_damage |self |Your Nictus symbiosis grants you access to modify your own density, increasing it to raise your damage resistance in a pinch. This power is always on and costs no endurance but only benefits your human and Black Dwarf forms and only on the ground. |- |- {gravitational-slingshot |Gravitational Slingshot |(Melee Chain) Foe Moderate Damage (Negative), -Recharge, -Movement |chain |taoe |You unleash a gravitic burst that chains from foe to foe by using their gravitational pull as a slingshot. Affected foes will suffer from moderate negative damage and have their recharge rate and movement speed slowed for a time. This power can be used in both your human and Black Dwarf form ONLY if it is part of Ruktur Mastery. |Moderate |Slow {accretion-disk |Accretion Disk |[Auto] (PBAOE) Foe Taunt, -Tohit |debuff_accuracy |pbaoe |Mastery of your Black Dwarf form surrounds it with a permanent aura that bends light and bombards foes with micromatter. Enemies nearby will suffer from a reduced chance to hit and will be drawn to attack you. This power is always on and costs no endurance but is only active while in your Black Dwarf form. |- |- {black-dwarf-maul |Black Dwarf Maul |(Melee Cone) Foe High Damage-over-Time (Negative), -Recharge, -Speed |damage |cone |You wrap your arms with Nictus energy then perform a series of blows that deal a lot of damage over a short period of time to multiple targets in front of you. These blows bombard your targets with gravitic particles, slowing their recharge and movement for a short time. This power can only be used while in Black Dwarf form. |High |Moderate {{Symbiosis Mastery |ancillary {gravimetric-field|1 {nictus-corruption|2 {gather-darkmatter|3 {veil-the-mind|4 {graviton-core|5 {{Hulnanim Mastery |ancillary {nictus-corruption|1 {dark-nova-ray|2 {starless-night|3 {gather-darkmatter|4 {void-body|5 {{Ruktur Mastery |ancillary {gravimetric-field|1 {infinite-density|2 {gravitational-slingshot|3 {accretion-disk|4 {black-dwarf-maul|5 {{Warshade Mastery |ancillary {gravimetric-field|1 {nictus-corruption|2 {dark-nova-ray|3 {black-dwarf-maul|4 {veil-the-mind|5