{{Darkness Mastery (Scrapped)
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|filter:hue-rotate(60deg) saturate(2);
|You have mastery over darkness to control and blast your foes.[br][br]This epic power pool has been scrapped as [i]City of Heroes: Homecoming[/i] has implemented its own version of Dark Mastery for the remaining archetypes that lacked it.
{torrent
|Torrent
|(Ranged Cone) Foe Minor Damage (Smashing), -To Hit, Knockback
|knockback
|cone
|You summon a wave of mire that sweeps away foes within its arc. The attack deals minimal negative energy damage but sends foes flying and reduces their chances to hit.
|Minor
|Slow
{petrifying-gaze
|Petrifying Gaze
|(Ranged) Foe Hold
|hold
|single_target
|Petrifies a single targeted foe with a terrifying gaze. The victim is held and defenseless.
|-
|Slow
{dark-blast
|Dark Blast
|(Ranged) Foe Moderate Damage (Negative), -To Hit
|ranged_medium
|single_target
|A long-range blast of dark energy. Deals moderate negative damage and reduces the target's chance to hit.
|Moderate
|Fast
{night-fall
|Night Fall
|(Ranged Cone) Foe Moderate Damage (Negative), For -To Hit
|damage
|cone
|Unleashes a cone-shaped burst of particles from the netherworld. All targets within the modest range of this power take negative energy damage and have a reduced chance to hit.
|Moderate
|Slow
{tenebrous-tentacles
|Tenebrous Tentacles
|(Ranged Cone) Foe Moderate Damage-over-Time (Negative), Immobilize, -To Hit
|immobilize
|cone
|You can create a cone-shaped rift to the netherworld that allows its native creatures to slip their oily tentacles into our reality. These creatures will snare all foes within range, immobilizing them while the tentacles drain their life and reduce their chance to hit.
|Moderate
|Slow
{cloak-of-fear
|Cloak of Fear
|[Toggle] (PBAOE) Foe Fear, -To Hit
|fear
|pbaoe
|You can wrap yourself in a nightmarish cloak. Foes close to you are treated to visions most horrific, forcing them to tremble in terror, only attacking if attacked and with a reduced chance to hit.
|-
|Fast
{dark-grasp
|Dark Grasp
|(Ranged) Foe Moderate Damage (Negative), Hold, -To Hit
|hold
|single_target
|You cause your target's shadow to wholly envelop them, leaving them held and rendered helpless while suffering from moderate negative energy damage. Even if the target is powerful enough to resist the power's hold effect they will have their chance to hit reduced.
|Moderate
|Moderate
{dark-embrace
|Dark Embrace
|[Toggle] Self +Resistance (Smashing, Lethal, Negative, Toxic)
|shield_physical
|self
|You tap into the energy of the Netherworld to protect yourself from damage. This dark embrace shrouds you and grants resistance to lethal, smashing, negative energy, and toxic damage.
|-
|Fast
{dark-regeneration
|Dark Regeneration
|(PBAOE) Foe Minor Damage (Negative); Self Heal (per foe)
|boost_health
|pbaoe
|You can tap the dark essence of the netherworld to drain a small amount of life from all enemies nearby, thus healing yourself. The more foes affected, the more you will be healed.
|Minor
|Slow
{soul-transfer
|Soul Transfer
|(PBAOE) Foe Moderate Damage (Negative), Disorient; Self Resurrect
|resurrect
|pbaoe
|Should you fall in battle, you can perform a soul transfer, sucking the life force of all foes around you to bring yourself back from the brink of death. The more foes nearby, the more life is restored to you. Drained foes are left disoriented. The dark effects of this soul transfer will actually leave you invulnerable and protected from XP debt for a brief time. There must be at least one foe nearby to fuel the transfer and revive yourself.
|Moderate
|Very Long
{gloom
|Gloom
|(Ranged) Foe High Damage-over-Time (Negative), -To Hit
|ranged_large
|single_target
|Gloom slowly drains a target of life while reducing their chance to hit.
|High
|Moderate
{death-shroud
|Death Shroud
|[Toggle] (PBAOE) Foe Minor Damage (Negative)
|damage
|pbaoe
|You become a focus point for the netherworld, allowing its negative energy to seep from your body. This will continuously damage all foes in melee range.
|-
|Fast
{darkest-night
|Darkest Night
|[Toggle] (Ranged AOE) Foe -Damage, -To Hit
|debuff_damage
|taoe
|You channel negative energy onto a targeted foe. Darkest Night decreases the damage potential and chance to hit of the target and all foes nearby as long as you keep this power active.
|-
|Slow
{{Blaster, Mastermind
|ancillary
{cloak-of-fear|1
{dark-grasp|2
{dark-embrace|3
{dark-regeneration|4
{soul-transfer|5
{{Controller
|ancillary
{gloom|1
{torrent|2
{dark-embrace|3
{death-shroud|4
{dark-regeneration|5
{{Dominator
|ancillary
{darkest-night|1
{torrent|2
{dark-embrace|3
{death-shroud|4
{dark-regeneration|5
{{Tanker, Brute
|ancillary
{torrent|1
{petrifying-gaze|2
{dark-blast|3
{night-fall|4
{tenebrous-tentacles|5