{{Sonic Aura |pale filter:saturate(0.1); |filter:hue-rotate(280deg) saturate(0.6); |Your body can emit and absorb sound waves, protecting you from harm. Sonic Aura has good defenses all around and excels at protecting you from energy damage. {natural-frequency |Natural Frequency |[Auto] Self +Resistance (Smashing, Energy), +Resistance (Immobilize) |shield_physical |self |Your body naturally emits a base-level vibration that protects you from smashing and energy damage and helps free yourself from immobilization effects faster. This power is always on and costs no endurance |- |- {sound-barrier |Sound Barrier |[Toggle] Self +Resistance (Smashing, Lethal, Energy), +Protection (Knockback) |shield_physical |self |While this power is active, you create a barrier around yourself which reduces the incoming kinetic energy of attacks, thus increasing your resistance to smashing, lethal, and energy damage and providing minor protection against knockback effects. |- |Fast {sound-absorption |Sound Absorption |Self +Absorb, +Regeneration |buff_regeneration |self |You project a low-frequency wave from your body that speeds up its natural healing processes. The pressure of the wave will also absorb the impact of attacks, granting you additional absorption every few seconds. |- |Very Long {noise-cancellation |Noise Cancellation |[Toggle] Self +Protection (Disorient, Hold, Immobilize, Sleep), +Resistance (Psionic, Confuse) |shield_mez |self |Your sonic aura can be adjusted to actively counteract some of the ambient forces in your environment, preventing them from reaching you. While Noise Cancellation is active, you are granted protection from disorient, hold, immobilize, and sleep effects. You also gain a fair amount of resistance to psionics and confuse effects, as you are protected from distractions. |- |Fast {echolocation |Echolocation |[Toggle] (PBAOE) Foe -Resistance, Taunt; Self +Perception |debuff_defense |pbaoe |While this power is active, you periodically project a sound wave in your vicinity. Foes touched by the wave will be taunted and suffer a reduction in their damage resistance. The reflected wave also alerts you to the presence of nearby people and objects, increasing your perception. |- |Moderate {soundproof |Soundproof |[Toggle] Self +Resistance (Heat, Cold, Energy, Negative), +Protection (Taunt) |shield_energy_negative |self |Creates an insulating barrier around you that can absorb multiple types of energy, increasing your resistance to heat, cold, energy, and negative energy damage while also protecting you from taunt effects for as long as this power is active. |- |Fast {internal-rhythm |Internal Rhythm |[Auto] Self +Movement, +Recharge, +Resistance (Slow) |buff_movement |self |Your body has a strong internal metronome, granting you good resistance to slow effects as well as slightly increasing both your movement and recharge speed. This power is always on and costs no endurance. |- |- {resonate |Resonate |(PBAOE) Ally +Damage (per ally); Self +Damage |buff_damage |pbaoe |You can tune your sonic aura to harmonize with the powers of your allies. This will grant a flat boost in damage to yourself and a scaling damage boost to, and for, each nearby ally. (Note that the bonus caps at 7 targets.) |- |Very Long {peak-volume |Peak Volume |Self +Defense (All but Psionics), +Resistance (Repel), +Recharge; [Delayed] Self -Health, -Endurance |buff_tier_9 |self |You push your sonic aura to its maximum, creating a barrier with enough strength to deflect most attacks and increasing your recharge rate slightly. The barrier is so strong, you will be nearly impossible to repel. Maintaining this level of power is incredibly taxing and will inevitably cause a blowout, draining you of a large portion of your hit points and endurance. |- |Very Long {hide |Hide |[Toggle] Self +Hide, +Defense (Melee, Ranged, AOE) |intangible |self |[hide] |- |Slow {{Scrapper, Tanker, Brute |shared {natural-frequency|1 {sound-barrier|2 {sound-absorption|3 {noise-cancellation|4 {echolocation|5 {soundproof|6 {internal-rhythm|7 {resonate|8 {peak-volume|9 {{Stalker |secondary {hide|1 {sound-barrier|2 {sound-absorption|3 {noise-cancellation|4 {natural-frequency|5 {soundproof|6 {internal-rhythm|7 {resonate|8 {peak-volume|9