{{Thrown Weapons |dark filter:hue-rotate(160deg) saturate(0.3); |filter:hue-rotate(60deg) saturate(0.3); |You are a master at throwing weapons and arm yourself with a plethora of tools to make use of your skills. The powers in this set do lower damage overall, compared to other "blast" sets, but make up for it with quick animations and fast recharge rates. |[*] This set plays like a ranged version of Claws. That is to say: its powers have low, lethal damage and no ubiquitous secondary effect but also have fast animations and recharge rates. [*] Suggested on the City of Heroes: Homecoming forums here. {throw-dart |Throw Dart |(Ranged) Foe Minor Damage (Lethal); [Special] Sleep |ranged_small |single_target |A small, fast projectile that deals light damage with the puncture wound it creates. When you envenom your blades, your darts will be coated in a poison that can put weaker foes to sleep. |Minor |Very Fast |accuracy, damage, endurance, range, recharge, sleep; sleep, ranged_damage, universal_damage {throw-blade |Throw Blade |(Ranged) Foe Moderate Damage (Lethal) |ranged_medium |single_target |You throw a small, bladed weapon at a targeted foe. This power is slower than Throw Dart but deals more damage. |Moderate |Fast |accuracy, damage, endurance, recharge, range; ranged_damage, universal_damage {flechettes |Flechettes |(Ranged Cone) Foe Moderate Damage-over-Time (Lethal) |damage |cone |Throws a handful of small, bladed weapons in a cone in front of you, dealing moderate damage over time as foes are cut to shreds and start to bleed. |Moderate |Slow |accuracy, damage, endurance, recharge, range; ranged_aoe_damage, universal_damage {envenom-blades |Envenom Blades |Self +To Hit, +Special (Toxic damage to all attacks) |buff_accuracy |self |You coat your weapons with poison, granting bonus toxic damage to your next few attacks and gaining a moderate bonus to your chance to hit. Additionally, your throwing darts will put weaker foes to sleep. |- |Long |tohit_buff, recharge, endurance; tohit_buff {bullseye |Bullseye |(Snipe) Foe Extreme Damage (Lethal) |snipe |single_target |You take careful aim and let loose an extremely accurate, forceful throw. This is a sniper attack and is best fired from a distance, as it can be interrupted. If you are engaged in battle, this attack becomes instant-cast; if you are not engaged, it will do bonus damage. |Superior |Slow |interrupt, accuracy, damage, endurance, recharge, range; snipe_damage, universal_damage {trickshot |Trickshot |(Ranged Chain) Foe Moderate Damage (Lethal) |chain |taoe |You bounce a thrwing blade between multiple targets, dealing moderate damage. Note that Trickshot is unaffected by range changes. |Moderate |Moderate |accuracy, damage, endurance, recharge, range; ranged_damage, universal_damage {hammer-toss |Hammer Toss |(Ranged) Foe High Damage (Smashing), -Defense, -Fly |debuff_defense |single_target |Strike a foe with a heavy projectile, dealing high smashing damage as well as reducing the targeted foe's defense. Flying foes will also be knocked out of the air. |High |Moderate |accuracy, damage, endurance, recharge, range, defense_debuff; ranged_damage, universal_damage, defense_debuff, accurate_defense_debuff {explosive-blade |Explosive Blade |(Ranged AOE) Foe Moderate Damage (Lethal) |damage |taoe |You rig one of your thrown weapons with an explosive charge and throw it. On impact, the charge detonates, causing moderate lethal damage with its shrapnel. |Moderate |Slow |accuracy, damage, endurance, recharge, range; ranged_aoe_damage, universal_damage {storm-of-blades |Storm of Blades |(Location AOE) Foe Superior Damage-over-Time (Smashing, Lethal), -Movement, -Fly |damage_extreme |summon_aoe |Sends a barrage of thrown weapons at a targeted location. Any foes caught in the area will suffer superior damage over time as they are battered by the sheer number of weapons striking them. Enemy movement will also be slowed as the strewn weapons create obstacles and flying enemies will even be knocked out of the air. |Superior |Long |accuracy, damage, endurance, recharge, range; ranged_aoe_damage, universal_damage {{Blaster, Defender, Corruptor |shared {throw-dart|1 {throw-blade|2 {flechettes|3 {envenom-blades|4 {bullseye|5 {trickshot|6 {hammer-toss|7 {explosive-blade|8 {storm-of-blades|9