{{Urban Combat
|dark filter:hue-rotate(15deg) saturate(0.8);
|filter:hue-rotate(60deg);
|You are a combat pragmatist with experience in guerilla tactics, using bone-crushing blows and a handful of simple tools to hinder your foes.
{bolas
|Bolas
|(Ranged) Foe Minor Damage (Smashing), Immobilize, Chance to Knockdown
|immobilize
|single_target
|Snares a single foe, causing very minor smashing damage and immobilizing them. There is also a fair chance that weaker foes will lose their balance and be knocked down.
|Minor
|Fast
{heavy-blow
|Heavy Blow
|(Melee) Foe Moderate Damage (Smashing), Chance to Knockdown
|melee_medium
|single_target
|You strike your foe with a powerful punch, dealing moderate smashing damage. Heavy Blow has a fair chance to knock the target off their feet.
|Moderate
|Fast
{caltrops
|Caltrops
|(Location AOE) Foe Minor Damage-over-Time (Lethal), -Movement
|slow_movement
|summon_aoe
|You toss a handful of Caltrops at a targeted location and spread the tiny metal spikes over a large area. Any villains that pass over the Caltrops will be forced to move at a slower rate. They will also take some trivial Lethal damage over time.
|Minor
|Slow
{build-up
|Build Up
|Self +Damage, +To Hit
|buff_damage
|self
|[build-up]
|-
|Long
{taser
|Taser
|(Ranged) Foe Minor Damage (Energy), Disorient
|disorient
|single_target
|The Taser is a basically a stun-gun. This small device releases a high-voltage, low-amperage electrical charge that can Disorient most opponents with minimal damage. The Taser has a very short range.
|Minor
|Slow
{spinning-strike
|Spinning Strike
|(Melee AOE) Foe High Damage (Smashing), Chance to Knockdown
|damage
|pbaoe
|You lash out at all enemies nearby. Spinning Strike deals heavy smashing damage and has a high chance to knock down foes.
|High
|Slow
{smoke-grenade
|Smoke Grenade
|(Ranged AOE) Foe -To Hit, -Perception
|blind
|taoe
|Tosses a smoke grenade at a targeted foe, blinding all enemies caught in the area. Most enemies will not be able to see past normal melee range but will be alerted to your presence if attacked. Even then, they will continue to suffer a penalty to their hit chance.
|-
|Slow
{bullet-time
|Bullet Time
|(PBAOE) Foe -Recharge, -Movement; Self +Absorb (per foe)
|slow
|pbaoe
|You can temporarily enter a state of accelerated perception, effectively slowing your opponents. When this power is activated, all nearby enemies will have their movement and recharge rate reduced for a while and you will gain a large amount of absorb.
|-
|Long
{shin-breaker
|Shin Breaker
|(Melee) Foe Superior Damage (Smashing), -Movement, -Defense
|melee_large
|single_target
|You execute a quick but powerful kick targeting your foe's leg in an attempt to cripple their movement. Shin Breaker deals Superior Smashing damage and moderately reduces your target's movement speed and defense for a short time. Shin Breaker is a Combo Builder and adds 1 Combo Level.
|Superior
|Slow
{{Blaster
|secondary
{bolas|1
{heavy-blow|2
{caltrops|3
{build-up|4
{taser|5
{spinning-strike|6
{smoke-grenade|7
{bullet-time|8
{shin-breaker|9