A hypothetical hero shooter based on the Mega Man Battle Network series.
Gameplay is built on the assumption of Gundam Evolution's mechanics, including:
All net navis have their default look and some generic palette swaps (red, blue, green, yellow, purple, etc.) as well as a chromatic inversion based on Battle Network 5's chaos unisons.
Net navis that have a soul unison/cross with MegaMan.EXE also have alternate skins that replace them with MegaMan in that form.
The roster of playable characters is divided into four categories:
Attack/Defense | Control Point | King of the Hill | |||
---|---|---|---|---|---|
Endo Castle | Sharo Area | ACDC Town | The Undernet | Expo Pavillion | Yumland |
Payload | |
---|---|
Beach Street | Netfrica |
Destruction | Core Defense | ||
---|---|---|---|
Kotobuki Town | WWW Research Facility | Central Underground | Government Complex |
Arena | Deathmatch | Co-op | |||
---|---|---|---|---|---|
Hades Isle | Netopia Colosseum | Cielo Castillo | Yoka Village | Alpha Computer | Soulnet |