CONTROL

Born from insecurity, usually because of trauma or scarcity. A need for control, starting from themself and their life and blossoming out to encompass their world. At the low end is seeking material goods or titles; at the high end are power in the abstract and absolute.

IDEALS

The character's belief about how the world is or how it should be. Religion, philosophy, personal credo. The character moves to push the world towards (or back to) their platonic ideal, and is ready to relinquish their life or personhood for their cause.

THRILL

Unbridled emotion, concern only with the character's end goal or their next fix. Vengeance, adrenalin, fear. Generally also includes incoherent insanity and bestial instinct.