= Hero the Shooter =
An unlikely ultimate crossover of the most popular first-person shooter characters into one big hero shooter game.
Because this is based on class-based and hero shooter-style games such as Team Fortress 2 and Overwatch, many of the characters - who are from single-player games and have large arsenals of weapons and abilities - have to be watered down to specific move sets both to fit into the genre and to give them clearly-defined, unique roles/styles.
== Characters ==
=== Doom Slayer ===
[[right|https://upload.wikimedia.org/wikipedia/en/f/fc/Doom_Slayer.png]]
The protagonist and player character of the [i]Doom[/i] series.
Doom Slayer functions as a reverse-Roadhog-style character, pulling himself towards enemies to deal devastating damage up close and jumping from foe to foe on a rampage.
[b]Stats[/b]
{{ {|}
{HP|200}
{Armor|150}
{Movement|double jump, air dash}
}}
* double jump
* air dash
[b]Abilities[/b]
{{ {||}
{Passive|Glory Kill|Passively heals you if your kill or assist dies nearby.}
{Weapon|Super Shotugn|Doomsalyer's main weapon. High damage but wide spread and small clip. Excellent at close range.}
{Skill|Meat Hook|Briefly stuns an enemy and pulls you towards them.}
{Skill|Flame Belch|Ignites enemies in a cone in front of you for damage over time. Burning enemies drop armor.}
{Skill|Blood Punch|Damages an enemy and deals additional damage to all nearby enemies, including the one you hit. Must connected with an enemy or surface to cause damage.}
{Ultimate|B.F.G. 9000|Ultimate ability. Fires a projectile that explodes on contact with a surface or after a set distance, dealing very high damage in a huge area of effect.}
}}
=== Gordon Freeman ===
[[right|https://upload.wikimedia.org/wikipedia/en/2/20/Gordon_Freeman.png]]
The silent protagonist of the main [i]Half-Life[/i] series games.
The Gordon Freeman presented here is specifically kitted from the first Half-Life and functions as a maneuverable pseudo-sniper.
[b]Stats[/b]
{{ {|}
{HP|100}
{Armor|200}
}}
* sprint
* long jump
[b]Abilities[/b]
{{ {||}
{Weapon|Tau Gun|Precision shot with low deviation. Alt-fire builds up power to release a stronger shot. Deals self damage if you hold the charge for too long. (The weapon's recoil causes a backwards push force on Gordon when used in the air. The charged shot has increased kickback and can be used strategically as a small backwards-dash.)}
{Skill|H.E.V. Suit|Ends all ongoing damage-over-time effects on you and heals you over time.}
{Ultimate|Gluon Gun|Ultimate ability. Changes your primary weapon for a time. Fires a straight, steady beam that deals high damage per second on targets.}
}}
=== James Bond ===
[[right|https://static.wikia.nocookie.net/goldeneye/images/d/df/Bond.png]]
The world-famous super-spy from the [i]007[/i] franchise..
Kit loosely taken from [i]007: Goldeneye[/i].
[b]Stats[/b]
{{ {|}
{HP|???}
{Armor|???}
}}
* higher base movement speed
* sprinting
[b]Abilities[/b]
{{ {||}
{Weapon|PP7|Semi-automatic pistol with moderate power and accuracy.}
{Skill|Phantom|A combat knife that can be used for silent takedowns when attacking from behind.}
{Ultimate|Golden Gun|Replaces the PP7 with a more powerful gun that deals enough damage to one-shot most enemies that are not at full health. Swaps back to your regular weapon once the ammunition is depleted.}
}}
=== Master Chief ===
[[right|https://static.wikia.nocookie.net/halo/images/8/84/InfiniteChiefTRANSPARENTholdingReachAR.png]]
Protagonist of the [i]Halo[/i] main series games.
His loadout is taken from the common (and often frustrating) sniper players from early Halo online multiplater.
[b]Stats[/b]
{{ {|}
{HP|100}
{Armor|200}
}}
* sprinting
[b]Abilities[/b]
{{ {||}
{Weapon|Sniper Rifle|}
{Skill|Plasma Sword|}
{Skill|Plasma Grenade|}
{Skill|Deployable Energy Shield|}
{Ultimate|Gravity Hammer|}
}}
=== Operator ===
The player character from [i]Call of Duty[/i] multiplayer.
[b]Stats[/b]
{{ {|}
{HP|???}
{Armor|???}
}}
* sprinting
[b]Abilities[/b]
{{ {||}
{Skill|Spy Plane|Allows you to see the silhouettes of enemies through walls for a time.}
{Ultimate|RCXD|Ultimate ability. Gives you control of an RCXD. Detonate with primary fire to deal high damage to enemies in an area.}
}}
=== Subject Delta ===
[[right|https://static.wikia.nocookie.net/bioshock/images/f/f4/Subject-delta-bioshock-2-artwork.jpg]]
The player character of [i]Bioshock 2[/i].
[b]Stats[/b]
{{ {|}
{HP|200}
{Armor|320}
}}
* sprinting
[b]Abilities[/b]
{{ {||}
{Weapon|Drill Specialist|Melee range only but heavy damage.}
{Skill|Electro Bolt|Stuns one enemy. Can target a body of water to stun all enemies in it.}
{Skill|Drill Dash|Dash into an enemy with your drill.}
{Ultimate|Elemental Storm|Ultimate ability. Emit a burst of fire, electricity, or ice at random when struck, damaging and potentially paralyzing or freezing enemies briefly.}
}}
=== The Lone Wanderer ===
[[right|https://static.wikia.nocookie.net/fallout/images/e/ec/FO3_Armored_Vault_Suit.jpg]]
The player character of [i]Fallout 3[/i].
[b]Stats[/b]
{{ {|}
{HP|???}
{Armor|???}
}}
* sprint
[b]Abilities[/b]
{{ {||}
{Passive|Wasteland Survivor|Passive ability.}
{Weapon|Chinese Assault Rifle|}
{Ultimate|V.A.T.S|Ultimate ability. When activated, slowly locks onto enemies in your field of view. Press fire to damage all enemies based on the percent of lock-on for each.}
}}
=== The Player ===
[[right|https://static.wikia.nocookie.net/superhot/images/e/ec/Protaplayer.png]]
The player character from [i]Superhot[/i], for lack of a better name.
[b]Stats[/b]
{{ {|}
{HP|100}
{Armor|100}
}}
* high base movement speed
[b]Abilities[/b]
{{ {||}
{Passive|Don't Move|Passive ability. Significantly reduces damage received when standing completely still.}
{Weapon|Pistol / Katana|Fires a pistol or swings a katana. The pistol deals ranged damage but is only single target; the katana deals area damage but is melee only. Defaults to the pistol.}
{Skill|Throw Weapon|Deals damage and causes stun or bleed but demotes you to fists only for a time.
{Skill|Swap Weapon|Changes your primary weapon between your pistol and katana. There is a cooldown between swapping.}
{Skill|Teleport|Fly towards a living enemy or ally in a straight line. Still teleports even if the enemy/ally moves or dies before it is complete, as long as they were visible and alive when the skill was activated.}
{Ultimate|Superhot|Ultimate ability. Slows down the actions, movement, and cooldown speed of nearby enemies for a time.}
}}
== Checklist ==
Notes to self: following roles covered.
{{ {Niche|Meta Role|Covered by}
{The Scout|The Scout|The Lone Wanderer}
{Soldier: 76|The Scout|The Operator}
{Tracer|The Scout|}
{Zaku II [Ranged]|The Scout|}
{The Soldier|The Soldier|}
{Pharah|The Soldier|}
{DOM Trooper|The Soldier|}
{The Pyro|The Pyro|}
{Mei|The Pyro|}
{Junkrat|The Demoman|}
{Demo-knight|The Demoman|Subject Delta}
{Genji|The Demoman|The Player (Superhot)}
{The Heavy|The Heavy|}
{Gundam Heavyarms|The Heavy|}
{Zaku II [Melee]|The Heavy|}
{Reinhardt|The Heavy|}
{Roadhog|The Heavy|Doom Slayer}
{Torbjorn|The Engineer|}
{Symmetra|The Engineer|}
{The Medic|The Medic|}
{Lucio|The Medic|}
{Zenyatta|The Medic|}
{Ana|The Medic|}
{Moira|The Medic|}
{Widowmaker|The Sniper|Master Chief}
{Hanzo|The Sniper|}
{The Cozy Camper|The Sniper|Gordon Freeman}
{The Spy|The Spy|James Bond}
{McCree|The Spy|}
{Nu Gundam|The Spy|}
{Guntank|The Tenth Class|}
{Reaper|The Tenth Class|}
{Ashe|The Tenth Class|}
{Susanonwo|The Tenth Class|}
{Echo|The Tenth Class|}
}}