= Hero the Shooter = An unlikely ultimate crossover of the most popular first-person shooter characters into one big hero shooter game. Because this is based on class-based and hero shooter-style games such as Team Fortress 2 and Overwatch, many of the characters - who are from single-player games and have large arsenals of weapons and abilities - have to be watered down to specific move sets both to fit into the genre and to give them clearly-defined, unique roles/styles. == Characters == === Doom Slayer === [[right|https://upload.wikimedia.org/wikipedia/en/f/fc/Doom_Slayer.png]] The protagonist and player character of the [i]Doom[/i] series. Doom Slayer functions as a reverse-Roadhog-style character, pulling himself towards enemies to deal devastating damage up close and jumping from foe to foe on a rampage. [b]Stats[/b] {{ {|} {HP|200} {Armor|150} {Movement|double jump, air dash} }} * double jump * air dash [b]Abilities[/b] {{ {||} {Passive|Glory Kill|Passively heals you if your kill or assist dies nearby.} {Weapon|Super Shotugn|Doomsalyer's main weapon. High damage but wide spread and small clip. Excellent at close range.} {Skill|Meat Hook|Briefly stuns an enemy and pulls you towards them.} {Skill|Flame Belch|Ignites enemies in a cone in front of you for damage over time. Burning enemies drop armor.} {Skill|Blood Punch|Damages an enemy and deals additional damage to all nearby enemies, including the one you hit. Must connected with an enemy or surface to cause damage.} {Ultimate|B.F.G. 9000|Ultimate ability. Fires a projectile that explodes on contact with a surface or after a set distance, dealing very high damage in a huge area of effect.} }} === Gordon Freeman === [[right|https://upload.wikimedia.org/wikipedia/en/2/20/Gordon_Freeman.png]] The silent protagonist of the main [i]Half-Life[/i] series games. The Gordon Freeman presented here is specifically kitted from the first Half-Life and functions as a maneuverable pseudo-sniper. [b]Stats[/b] {{ {|} {HP|100} {Armor|200} }} * sprint * long jump [b]Abilities[/b] {{ {||} {Weapon|Tau Gun|Precision shot with low deviation. Alt-fire builds up power to release a stronger shot. Deals self damage if you hold the charge for too long. (The weapon's recoil causes a backwards push force on Gordon when used in the air. The charged shot has increased kickback and can be used strategically as a small backwards-dash.)} {Skill|H.E.V. Suit|Ends all ongoing damage-over-time effects on you and heals you over time.} {Ultimate|Gluon Gun|Ultimate ability. Changes your primary weapon for a time. Fires a straight, steady beam that deals high damage per second on targets.} }} === James Bond === [[right|https://static.wikia.nocookie.net/goldeneye/images/d/df/Bond.png]] The world-famous super-spy from the [i]007[/i] franchise.. Kit loosely taken from [i]007: Goldeneye[/i]. [b]Stats[/b] {{ {|} {HP|???} {Armor|???} }} * higher base movement speed * sprinting [b]Abilities[/b] {{ {||} {Weapon|PP7|Semi-automatic pistol with moderate power and accuracy.} {Skill|Phantom|A combat knife that can be used for silent takedowns when attacking from behind.} {Ultimate|Golden Gun|Replaces the PP7 with a more powerful gun that deals enough damage to one-shot most enemies that are not at full health. Swaps back to your regular weapon once the ammunition is depleted.} }} === Master Chief === [[right|https://static.wikia.nocookie.net/halo/images/8/84/InfiniteChiefTRANSPARENTholdingReachAR.png]] Protagonist of the [i]Halo[/i] main series games. His loadout is taken from the common (and often frustrating) sniper players from early Halo online multiplater. [b]Stats[/b] {{ {|} {HP|100} {Armor|200} }} * sprinting [b]Abilities[/b] {{ {||} {Weapon|Sniper Rifle|} {Skill|Plasma Sword|} {Skill|Plasma Grenade|} {Skill|Deployable Energy Shield|} {Ultimate|Gravity Hammer|} }} === Operator === The player character from [i]Call of Duty[/i] multiplayer. [b]Stats[/b] {{ {|} {HP|???} {Armor|???} }} * sprinting [b]Abilities[/b] {{ {||} {Skill|Spy Plane|Allows you to see the silhouettes of enemies through walls for a time.} {Ultimate|RCXD|Ultimate ability. Gives you control of an RCXD. Detonate with primary fire to deal high damage to enemies in an area.} }} === Subject Delta === [[right|https://static.wikia.nocookie.net/bioshock/images/f/f4/Subject-delta-bioshock-2-artwork.jpg]] The player character of [i]Bioshock 2[/i]. [b]Stats[/b] {{ {|} {HP|200} {Armor|320} }} * sprinting [b]Abilities[/b] {{ {||} {Weapon|Drill Specialist|Melee range only but heavy damage.} {Skill|Electro Bolt|Stuns one enemy. Can target a body of water to stun all enemies in it.} {Skill|Drill Dash|Dash into an enemy with your drill.} {Ultimate|Elemental Storm|Ultimate ability. Emit a burst of fire, electricity, or ice at random when struck, damaging and potentially paralyzing or freezing enemies briefly.} }} === The Lone Wanderer === [[right|https://static.wikia.nocookie.net/fallout/images/e/ec/FO3_Armored_Vault_Suit.jpg]] The player character of [i]Fallout 3[/i]. [b]Stats[/b] {{ {|} {HP|???} {Armor|???} }} * sprint [b]Abilities[/b] {{ {||} {Passive|Wasteland Survivor|Passive ability.} {Weapon|Chinese Assault Rifle|} {Ultimate|V.A.T.S|Ultimate ability. When activated, slowly locks onto enemies in your field of view. Press fire to damage all enemies based on the percent of lock-on for each.} }} === The Player === [[right|https://static.wikia.nocookie.net/superhot/images/e/ec/Protaplayer.png]] The player character from [i]Superhot[/i], for lack of a better name. [b]Stats[/b] {{ {|} {HP|100} {Armor|100} }} * high base movement speed [b]Abilities[/b] {{ {||} {Passive|Don't Move|Passive ability. Significantly reduces damage received when standing completely still.} {Weapon|Pistol / Katana|Fires a pistol or swings a katana. The pistol deals ranged damage but is only single target; the katana deals area damage but is melee only. Defaults to the pistol.} {Skill|Throw Weapon|Deals damage and causes stun or bleed but demotes you to fists only for a time. {Skill|Swap Weapon|Changes your primary weapon between your pistol and katana. There is a cooldown between swapping.} {Skill|Teleport|Fly towards a living enemy or ally in a straight line. Still teleports even if the enemy/ally moves or dies before it is complete, as long as they were visible and alive when the skill was activated.} {Ultimate|Superhot|Ultimate ability. Slows down the actions, movement, and cooldown speed of nearby enemies for a time.} }} == Checklist == Notes to self: following roles covered. {{ {Niche|Meta Role|Covered by} {The Scout|The Scout|The Lone Wanderer} {Soldier: 76|The Scout|The Operator} {Tracer|The Scout|} {Zaku II [Ranged]|The Scout|} {The Soldier|The Soldier|} {Pharah|The Soldier|} {DOM Trooper|The Soldier|} {The Pyro|The Pyro|} {Mei|The Pyro|} {Junkrat|The Demoman|} {Demo-knight|The Demoman|Subject Delta} {Genji|The Demoman|The Player (Superhot)} {The Heavy|The Heavy|} {Gundam Heavyarms|The Heavy|} {Zaku II [Melee]|The Heavy|} {Reinhardt|The Heavy|} {Roadhog|The Heavy|Doom Slayer} {Torbjorn|The Engineer|} {Symmetra|The Engineer|} {The Medic|The Medic|} {Lucio|The Medic|} {Zenyatta|The Medic|} {Ana|The Medic|} {Moira|The Medic|} {Widowmaker|The Sniper|Master Chief} {Hanzo|The Sniper|} {The Cozy Camper|The Sniper|Gordon Freeman} {The Spy|The Spy|James Bond} {McCree|The Spy|} {Nu Gundam|The Spy|} {Guntank|The Tenth Class|} {Reaper|The Tenth Class|} {Ashe|The Tenth Class|} {Susanonwo|The Tenth Class|} {Echo|The Tenth Class|} }}