Net Navi Builder
The outline for a custom net navi creator that players could use in a modified Battle Network-style game.
The outline for a custom net navi creator that players could use in a modified Battle Network-style game.
Net navis can choose to have an element which can affect their interactions with certain other elements, panels, and chips. By default, a navi is null element and has no advantages, weaknesses, or unique panel interactions.
Choosing an element allows a navi to set a matching, non-dimming standard chip as their buster's charge shot.
Navis of any element except Null and Recovery are also able to pick between a flat +30 ATK to matching chips or the ability to charge them for double damage.
Element | Panel Interaction |
---|---|
Aqua | does not slide on ice panels; is not snared by water panels |
Elec | is not moved by magnet panels |
Heat | takes no damage from magma panels |
Invisible | takes no damage over time from swamp panels |
Wind | does not break cracked panels |
Wood | heals over time while on grass panels |
Choosing a style allows a navi to tailor their gameplay by changing their base functions in battle.
Styles grant access to the compressed version of navi customizer parts from a specific category and allow a navi customizer part from the same category to be equipped for free off of the main grid.
Style | Cust Category |
---|---|
Normal | Buster |
Guts | Armor |
Custom | Custom |
Team | Assist |
Shield | Shield |
Hub | Packs |
Ground | Field |
Shadow | Shoes |
Bug | Bug |
The remaining customization for characters comes from a renewed version of the navi customizer which allows a character to lay out the rest of its gameplay style.
Part | Category | Effect |
HP Up | None | Increase your own base HP by 100. |
Buster Attack Up | Buster | Increase buster attack by one rank. |
Buster Attack Max | Buster | Increase buster attack by four ranks. |
Buster Charge Up | Buster | Increase buster charge speed by one rank. |
Buster Charge Max | Buster | Increase buster charge speed by four ranks. |
Buster Speed Up | Buster | Increase buster firing speed by one rank. |
Buster Speed Max | Buster | Increase buster firing speed by four ranks. |
Weapon level Up | Buster | Increase buster attack, charge speed, and firing speed by one rank each. |
Arrow Buster | Buster | |
Break Buster | Buster | Navi buster pierces guards. |
Break Charge | Buster | Allows charged shots and charged chips to break guards. |
Erase Buster | Buster | |
Machine Buster | Buster | |
Panel Buster | Buster | |
Wind Buster | Buster | |
Zephyr Buster | Buster | |
Super Armor | Armor | Prevents flinching when attacked. |
Knight Armor | Armor | |
Under Shirt | Armor | Once per battle, survive a fatal blow with 1 HP. |
Status Guard | Armor | |
Custom Ramp Up | Custom | |
Custom Up | Custom | Increases custom capacity by 1. |
Fast Gauge | Custom | |
Giga Folder Up | Custom | Increases folder's giga chip capacity by 1. |
Mega Folder Up | Custom | Increase's folder's mega chip capacity by 1. |
Navi Up | Custom | Increases folder's navi chip capacity by 1. |
Chip Recycle | Custom | |
Custom Capsule | Custom | |
Custom Recycle | Custom | |
Number Open | Custom | |
Search Shuffle | Custom | |
Beat | Assist | Steals the first mega or giga chip your enemy uses in a battle. |
Colonel Army | Assist | |
Fanfare Invincibility | Assist | |
Rush | Assist | Reveals invisible enemy once per battle. |
Search Eye | Assist | |
Tango | Assist | Heals when reaching critical HP once per battle. |
Anti-Damage | Shield | Avoid an attack and throw a shuriken at the attacker by pressing back + B just before getting hit. |
Block | Shield | Blocks attacks to halve their damage for a moment by pressing back + B. |
First Barrier | Shield | Star the battle with a barrier applied. |
Healing Shield | Shield | |
Magnetize | Shield | |
Reflect | Shield | Returns damage received back down your row for a moment by pressing back + B. |
Shield | Shield | Deploys a shield to block damage for a moment by pressing back + B. |
Buster Pack | Packs | |
Folder Pack | Packs | |
Body Pack | Packs | |
Hub Batch | Packs | |
Set Green | Field | Start battle with all non-hole panels converted to grass panels.[br](If both players have a field program, only their own side will be converted to their program's choice.) |
Set Holy | Field | Start battle with all non-hole panels converted to holy panels.[br](If both players have a field program, only their own side will be converted to their program's choice.) |
Set Ice | Field | Start battle with all non-hole panels converted to ice panels.[br](If both players have a field program, only their own side will be converted to their program's choice.) |
Set Lava | Field | Start battle with all non-hole panels converted to lava panels.[br](If both players have a field program, only their own side will be converted to their program's choice.) |
Set Metal | Field | Start battle with all non-hole panels converted to metal panels.[br](If both players have a field program, only their own side will be converted to their program's choice.) |
Set Sand | Field | Start battle with all non-hole panels converted to sand panels.[br](If both players have a field program, only their own side will be converted to their program's choice.) |
Air Shoes | Shoes | Can walk onto broken and hole panels. |
Float Shoes | Shoes | Can walk over panels without receiving their effects. |
Shadow Shoes | Shoes | Walk on cracked panels without breaking them. |
Speed Step | Shoes | |
Spike Shoes | Shoes | |
Bug Stop | Bug | |
Dark License | Bug | |
Force Bug | Bug |
Programs that are removed either because they are invalid outside of their home game or their effects too powerful/niche.
PROGRAM | EFFECT |
Alpha | shows Alpha hiding in the floor in the overworld |
Auto Run | run in the overworld by default; slightly reduced encounter rate |
Battery | raise encounter rate of electric enemies |
Black Mind | communicate with heel navis in the overworld |
Change Up | +1-2 additional navi changes during party battle |
Chivalry | replaces in-game tips with masculine comments |
Collect | forces battle reward to be one of the enemy's chips (unless they have none) |
Energy Change | can use water chips to douse lava panels and fire chips to burn grass panels (these effects shoudl be assumed) |
Fish | raise encounter rate of aqua enemies |
Giga Virus | increase enemy difficulty to tier 3 in all overworld areas |
Humor | replaces in-game tips with jokes |
Jungle | raises encounter rate of wood enemies |
Mega Virus | increases enemy difficulty to tier 2 in all overworld areas |
Millions | all green mystery data in the overworld will be money |
Oil Body | raises the encounter rate of fire enemies |
Poem | replaces in-game tips with poetry |
Press | allows player to walk on thin paths in the overworld |
Sneak Run | lowers the chance of enemy encounters in the overworld |
Slip Runner | slide in the overworld with the run button but travels in a straight line until hitting an edge |
Soul Cleaner | increases the rate of recovering from the dark state when not using dark chips |
Support | can use support ability while not in battle via the party battle system |
Dive | hidden on sea panels (too good for PVP) |
Magma Body | can absorb lava panels to recover 50 HP |
Regular Up | increase regular chip memory by 5MB (did memory even play a role in later games?) |
Soul Time Up | increases the duration of soul unison (but not chaos unison) by 1 |
The navi customizer retains its grid format so that players can opt-in on bugs like they could in the BN series games.
Similar to deprecated programs, effects that are too niche or only useful in their home game context.