= Net Navi Builder = The outline for a custom net navi creator that players could use in a modified Battle Network-style game. == Element / Attribute == [[right|https://static.wikia.nocookie.net/megaman/images/8/8b/Elements.jpeg]] Choosing an element or attribute allows a net navi to slot a non-dimming standard chip of their element to use as a charged shot. They can also choose between a flat +30 damage or the ability to charge-up and deal double damage with chips of their element. (Note that null is treated as its own element, not a lack of one, for this purpose.) The available element choices and their respective affinities are: {{ {|||} {|↙|Fire|↖} {|Wood||Aqua} {|↘|Elec|↗} }} {{ {|||} {|↙|Plus|↖} {|Sword||Invisible} {|↘|Cursor|↗} }} {{ {|||} {|↙|Destruction|↖} {|Break||Wind} {|↘|Obstacle|↗} }} Additionally, elements may change interactions with specific panels: * Heat element takes no damage from magma panels * Aqua element does not slide on ice panels and is not snared by water panels * Elec element is not moved by magnet panels * Wood element heals over time while standing on grass panels * Invisible element does not take damage over time from swamp panels * Wind element does not break cracked panels when stepping on them == Style == Style allows navis to tailor their gameplay by changing their base functions in battle. Styles grant access to the compressed version of navi customizer parts from a specific category and allow a navi customizer part from the same category to be equipped for free off of the grid. {{ {Style|Cust Category} {Normal|Buster} {Guts|Armor} {Custom|Custom} {Team|Assist} {Shield|Shield} {Hub|Packs} {Ground|Field} {Shadow|Shoes} {Bug|Bug} }} == Navi Customizer == The remaining customization for characters comes from a renewed version of the navi customizer which allows a character to lay out the rest of its gameplay style. * Programs (Squares) add effects or change behaviors; they must be placed on the command line. * Plus parts (Pluses) increase stats and values; they must be placed off the command line. {{ {Part|Category|Effect} {HP Up|None|Increase your own base HP by 100.} {Buster Attack Up|Buster|Increase buster attack by one rank.} {Buster Attack Max|Buster|Increase buster attack by four ranks.} {Buster Charge Up|Buster|Increase buster charge speed by one rank.} {Buster Charge Max|Buster|Increase buster charge speed by four ranks.} {Buster Speed Up|Buster|Increase buster firing speed by one rank.} {Buster Speed Max|Buster|Increase buster firing speed by four ranks.} {Weapon level Up|Buster|Increase buster attack, charge speed, and firing speed by one rank each.} {Arrow Buster|Buster|} {Break Buster|Buster|Navi buster pierces guards.} {Break Charge|Buster|Allows charged shots and charged chips to break guards.} {Erase Buster|Buster|} {Machine Buster|Buster|} {Panel Buster|Buster|} {Wind Buster|Buster|} {Zephyr Buster|Buster|} {Super Armor|Armor|Prevents flinching when attacked.} {Knight Armor|Armor|} {Under Shirt|Armor|Once per battle, survive a fatal blow with 1 HP.} {Status Guard|Armor|} {Custom Ramp Up|Custom|} {Custom Up|Custom|Increases custom capacity by 1.} {Fast Gauge|Custom|} {Giga Folder Up|Custom|Increases folder's giga chip capacity by 1.} {Mega Folder Up|Custom|Increase's folder's mega chip capacity by 1.} {Navi Up|Custom|Increases folder's navi chip capacity by 1.} {Chip Recycle|Custom|} {Custom Capsule|Custom|} {Custom Recycle|Custom|} {Number Open|Custom|} {Search Shuffle|Custom|} {Beat|Assist|Steals the first mega or giga chip your enemy uses in a battle.} {Colonel Army|Assist|} {Fanfare Invincibility|Assist|} {Rush|Assist|Reveals invisible enemy once per battle.} {Search Eye|Assist|} {Tango|Assist|Heals when reaching critical HP once per battle.} {Anti-Damage|Shield|Avoid an attack and throw a shuriken at the attacker by pressing back + B just before getting hit.} {Block|Shield|Blocks attacks to halve their damage for a moment by pressing back + B.} {First Barrier|Shield|Star the battle with a barrier applied.} {Healing Shield|Shield|} {Magnetize|Shield|} {Reflect|Shield|Returns damage received back down your row for a moment by pressing back + B.} {Shield|Shield|Deploys a shield to block damage for a moment by pressing back + B.} {Buster Pack|Packs|} {Folder Pack|Packs|} {Body Pack|Packs|} {Hub Batch|Packs|} {Set Green|Field|Start battle with all non-hole panels converted to grass panels.[br](If both players have a field program, only their own side will be converted to their program's choice.)} {Set Holy|Field|Start battle with all non-hole panels converted to holy panels.[br](If both players have a field program, only their own side will be converted to their program's choice.)} {Set Ice|Field|Start battle with all non-hole panels converted to ice panels.[br](If both players have a field program, only their own side will be converted to their program's choice.)} {Set Lava|Field|Start battle with all non-hole panels converted to lava panels.[br](If both players have a field program, only their own side will be converted to their program's choice.)} {Set Metal|Field|Start battle with all non-hole panels converted to metal panels.[br](If both players have a field program, only their own side will be converted to their program's choice.)} {Set Sand|Field|Start battle with all non-hole panels converted to sand panels.[br](If both players have a field program, only their own side will be converted to their program's choice.)} {Air Shoes|Shoes|Can walk onto broken and hole panels.} {Float Shoes|Shoes|Can walk over panels without receiving their effects.} {Shadow Shoes|Shoes|Walk on cracked panels without breaking them.} {Speed Step|Shoes|} {Spike Shoes|Shoes|} {Bug Stop|Bug|} {Dark License|Bug|} {Force Bug|Bug|} }} === Deprecated Programs === Programs that are removed either because they are invalid outside of their home game or their effects too powerful/niche. {{ {PROGRAM|EFFECT} {Alpha|shows Alpha hiding in the floor in the overworld} {Auto Run|run in the overworld by default; slightly reduced encounter rate} {Battery|raise encounter rate of electric enemies} {Black Mind|communicate with heel navis in the overworld} {Change Up|+1-2 additional navi changes during party battle} {Chivalry|replaces in-game tips with masculine comments} {Collect|forces battle reward to be one of the enemy's chips (unless they have none)} {Energy Change|can use water chips to douse lava panels and fire chips to burn grass panels (these effects shoudl be assumed)} {Fish|raise encounter rate of aqua enemies} {Giga Virus|increase enemy difficulty to tier 3 in all overworld areas} {Humor|replaces in-game tips with jokes} {Jungle|raises encounter rate of wood enemies} {Mega Virus|increases enemy difficulty to tier 2 in all overworld areas} {Millions|all green mystery data in the overworld will be money} {Oil Body|raises the encounter rate of fire enemies} {Poem|replaces in-game tips with poetry} {Press|allows player to walk on thin paths in the overworld} {Sneak Run|lowers the chance of enemy encounters in the overworld} {Slip Runner|slide in the overworld with the run button but travels in a straight line until hitting an edge} {Soul Cleaner|increases the rate of recovering from the dark state when not using dark chips} {Support|can use support ability while not in battle via the party battle system} {Dive|hidden on sea panels (too good for PVP)} {Magma Body|can absorb lava panels to recover 50 HP} {Regular Up|increase regular chip memory by 5MB (did memory even play a role in later games?)} {Soul Time Up|increases the duration of soul unison (but not chaos unison) by 1} }} === Bugs === The navi customizer retains its grid format so that players can opt-in on bugs like they could in the BN series games. * panels become cracked, destroyed, or poison when stepped off of * HP depletes while accessing the custom menu * causes the navi's emotions to flicker randomly between states * buster may fail to fire (and fires nothing) * buster may fail to fire (and produces the guard shield instead) * HP bug during battle; can stack for worse HP drain * can only move the full length of panels in any direction ==== Deprecated Bugs ==== Similar to deprecated programs, effects that are too niche or only useful in their home game context. * reduced encounter rate of fire-attribute enemies * reduced encounter rate of aqua-attribute enemies * reduced encounter rate of wood-attribute enemies * reduced encounter rate of elec-attribute enemies * forces battle rewards to always be zenny == Chips == NOTE TO SELF: make sure these chips are included in the game so that they can be set as charged shots, effectively recreating souls * Bomb * Capsule Bomb * Charge Tackle * Drill * Flamethrower * Guts Punch * Invisible * Laser Shock * Long Sword * Magnet Pull * Number Bomb * Poltegeist * Recycle Buster * Royal Wrecking Ball * Scope Gun * Scrap Reborn * Screen Divide * Shock Song * Shotgun * Tomahawk * Tornado * Vacuum * Vulcan * Wide Sword * Zap Ring