= Net Navi Builder =
The outline for a custom net navi creator that players could use in a modified Battle Network-style game.
== Element / Attribute ==
[[right|https://static.wikia.nocookie.net/megaman/images/8/8b/Elements.jpeg]]
Choosing an element or attribute allows a net navi to slot a non-dimming standard chip of their element to use as a charged shot.
They can also choose between a flat +30 damage or the ability to charge-up and deal double damage with chips of their element. (Note that null is treated as its own element, not a lack of one, for this purpose.)
The available element choices and their respective affinities are:
{{ {|||}
{|↙|Fire|↖}
{|Wood||Aqua}
{|↘|Elec|↗}
}}
{{ {|||}
{|↙|Plus|↖}
{|Sword||Invisible}
{|↘|Cursor|↗}
}}
{{ {|||}
{|↙|Destruction|↖}
{|Break||Wind}
{|↘|Obstacle|↗}
}}
Additionally, elements may change interactions with specific panels:
* Heat element takes no damage from magma panels
* Aqua element does not slide on ice panels and is not snared by water panels
* Elec element is not moved by magnet panels
* Wood element heals over time while standing on grass panels
* Invisible element does not take damage over time from swamp panels
* Wind element does not break cracked panels when stepping on them
== Style ==
Style allows navis to tailor their gameplay by changing their base functions in battle.
Styles grant access to the compressed version of navi customizer parts from a specific category and allow a navi customizer part from the same category to be equipped for free off of the grid.
{{
{Style|Cust Category}
{Normal|Buster}
{Guts|Armor}
{Custom|Custom}
{Team|Assist}
{Shield|Shield}
{Hub|Packs}
{Ground|Field}
{Shadow|Shoes}
{Bug|Bug}
}}
== Navi Customizer ==
The remaining customization for characters comes from a renewed version of the navi customizer which allows a character to lay out the rest of its gameplay style.
* Programs (Squares) add effects or change behaviors; they must be placed on the command line.
* Plus parts (Pluses) increase stats and values; they must be placed off the command line.
{{
{Part|Category|Effect}
{HP Up|None|Increase your own base HP by 100.}
{Buster Attack Up|Buster|Increase buster attack by one rank.}
{Buster Attack Max|Buster|Increase buster attack by four ranks.}
{Buster Charge Up|Buster|Increase buster charge speed by one rank.}
{Buster Charge Max|Buster|Increase buster charge speed by four ranks.}
{Buster Speed Up|Buster|Increase buster firing speed by one rank.}
{Buster Speed Max|Buster|Increase buster firing speed by four ranks.}
{Weapon level Up|Buster|Increase buster attack, charge speed, and firing speed by one rank each.}
{Arrow Buster|Buster|}
{Break Buster|Buster|Navi buster pierces guards.}
{Break Charge|Buster|Allows charged shots and charged chips to break guards.}
{Erase Buster|Buster|}
{Machine Buster|Buster|}
{Panel Buster|Buster|}
{Wind Buster|Buster|}
{Zephyr Buster|Buster|}
{Super Armor|Armor|Prevents flinching when attacked.}
{Knight Armor|Armor|}
{Under Shirt|Armor|Once per battle, survive a fatal blow with 1 HP.}
{Status Guard|Armor|}
{Custom Ramp Up|Custom|}
{Custom Up|Custom|Increases custom capacity by 1.}
{Fast Gauge|Custom|}
{Giga Folder Up|Custom|Increases folder's giga chip capacity by 1.}
{Mega Folder Up|Custom|Increase's folder's mega chip capacity by 1.}
{Navi Up|Custom|Increases folder's navi chip capacity by 1.}
{Chip Recycle|Custom|}
{Custom Capsule|Custom|}
{Custom Recycle|Custom|}
{Number Open|Custom|}
{Search Shuffle|Custom|}
{Beat|Assist|Steals the first mega or giga chip your enemy uses in a battle.}
{Colonel Army|Assist|}
{Fanfare Invincibility|Assist|}
{Rush|Assist|Reveals invisible enemy once per battle.}
{Search Eye|Assist|}
{Tango|Assist|Heals when reaching critical HP once per battle.}
{Anti-Damage|Shield|Avoid an attack and throw a shuriken at the attacker by pressing back + B just before getting hit.}
{Block|Shield|Blocks attacks to halve their damage for a moment by pressing back + B.}
{First Barrier|Shield|Star the battle with a barrier applied.}
{Healing Shield|Shield|}
{Magnetize|Shield|}
{Reflect|Shield|Returns damage received back down your row for a moment by pressing back + B.}
{Shield|Shield|Deploys a shield to block damage for a moment by pressing back + B.}
{Buster Pack|Packs|}
{Folder Pack|Packs|}
{Body Pack|Packs|}
{Hub Batch|Packs|}
{Set Green|Field|Start battle with all non-hole panels converted to grass panels.[br](If both players have a field program, only their own side will be converted to their program's choice.)}
{Set Holy|Field|Start battle with all non-hole panels converted to holy panels.[br](If both players have a field program, only their own side will be converted to their program's choice.)}
{Set Ice|Field|Start battle with all non-hole panels converted to ice panels.[br](If both players have a field program, only their own side will be converted to their program's choice.)}
{Set Lava|Field|Start battle with all non-hole panels converted to lava panels.[br](If both players have a field program, only their own side will be converted to their program's choice.)}
{Set Metal|Field|Start battle with all non-hole panels converted to metal panels.[br](If both players have a field program, only their own side will be converted to their program's choice.)}
{Set Sand|Field|Start battle with all non-hole panels converted to sand panels.[br](If both players have a field program, only their own side will be converted to their program's choice.)}
{Air Shoes|Shoes|Can walk onto broken and hole panels.}
{Float Shoes|Shoes|Can walk over panels without receiving their effects.}
{Shadow Shoes|Shoes|Walk on cracked panels without breaking them.}
{Speed Step|Shoes|}
{Spike Shoes|Shoes|}
{Bug Stop|Bug|}
{Dark License|Bug|}
{Force Bug|Bug|}
}}
=== Deprecated Programs ===
Programs that are removed either because they are invalid outside of their home game or their effects too powerful/niche.
{{ {PROGRAM|EFFECT}
{Alpha|shows Alpha hiding in the floor in the overworld}
{Auto Run|run in the overworld by default; slightly reduced encounter rate}
{Battery|raise encounter rate of electric enemies}
{Black Mind|communicate with heel navis in the overworld}
{Change Up|+1-2 additional navi changes during party battle}
{Chivalry|replaces in-game tips with masculine comments}
{Collect|forces battle reward to be one of the enemy's chips (unless they have none)}
{Energy Change|can use water chips to douse lava panels and fire chips to burn grass panels (these effects shoudl be assumed)}
{Fish|raise encounter rate of aqua enemies}
{Giga Virus|increase enemy difficulty to tier 3 in all overworld areas}
{Humor|replaces in-game tips with jokes}
{Jungle|raises encounter rate of wood enemies}
{Mega Virus|increases enemy difficulty to tier 2 in all overworld areas}
{Millions|all green mystery data in the overworld will be money}
{Oil Body|raises the encounter rate of fire enemies}
{Poem|replaces in-game tips with poetry}
{Press|allows player to walk on thin paths in the overworld}
{Sneak Run|lowers the chance of enemy encounters in the overworld}
{Slip Runner|slide in the overworld with the run button but travels in a straight line until hitting an edge}
{Soul Cleaner|increases the rate of recovering from the dark state when not using dark chips}
{Support|can use support ability while not in battle via the party battle system}
{Dive|hidden on sea panels (too good for PVP)}
{Magma Body|can absorb lava panels to recover 50 HP}
{Regular Up|increase regular chip memory by 5MB (did memory even play a role in later games?)}
{Soul Time Up|increases the duration of soul unison (but not chaos unison) by 1}
}}
=== Bugs ===
The navi customizer retains its grid format so that players can opt-in on bugs like they could in the BN series games.
* panels become cracked, destroyed, or poison when stepped off of
* HP depletes while accessing the custom menu
* causes the navi's emotions to flicker randomly between states
* buster may fail to fire (and fires nothing)
* buster may fail to fire (and produces the guard shield instead)
* HP bug during battle; can stack for worse HP drain
* can only move the full length of panels in any direction
==== Deprecated Bugs ====
Similar to deprecated programs, effects that are too niche or only useful in their home game context.
* reduced encounter rate of fire-attribute enemies
* reduced encounter rate of aqua-attribute enemies
* reduced encounter rate of wood-attribute enemies
* reduced encounter rate of elec-attribute enemies
* forces battle rewards to always be zenny
== Chips ==
NOTE TO SELF: make sure these chips are included in the game so that they can be set as charged shots, effectively recreating souls
* Bomb
* Capsule Bomb
* Charge Tackle
* Drill
* Flamethrower
* Guts Punch
* Invisible
* Laser Shock
* Long Sword
* Magnet Pull
* Number Bomb
* Poltegeist
* Recycle Buster
* Royal Wrecking Ball
* Scope Gun
* Scrap Reborn
* Screen Divide
* Shock Song
* Shotgun
* Tomahawk
* Tornado
* Vacuum
* Vulcan
* Wide Sword
* Zap Ring