{{MegaMan.EXE |mega-man-exe |fighter_mega_man_exe.jpg |title:Savior of the Net;franchise:Mega Man;debut:Mega Man Battle Network (2001);console:Game Boy Advance;actor:Akiko Kimura (JP),[br]Andrew Francis (NA); |[b]MegaMan.EXE[/b], the titular character of the [i]Mega Man Battle Network[/i] series which ran through the early to mid 2000s. The mainline Battle Network games reside on the Game Boy Advance with a Nintendo DS port/upgrade of the fifth title and a few spinoffs on the Game Cube, Wonder Swan, and mobile. The series also had a successor in the [i]Mega Man Star Force[/i] series on the Nintendo DS. {palette-normal-style.png |blue {palette-heat-style.png |red {palette-aqua-style.png |light-blue {palette-wood-style.png |green {palette-elec-style.png |yellow {palette-bug-style.png |purple {palette-hub-style.png |light-green {palette-dark-megaman-exe.png |purple {{- |[b]Emotion Window[/b][br]MegaMan.EXE's emotional state can shift during battle, imparting certain statuses on him mid-combat.[br][br] [*] [b]Normal:[/b] MegaMan.EXE's default state. No change. [*] [b]Full Synchro:[/b] After a successful perfect dodge or perfect shield, MegaMan.EXE's next attack other than his buster will deal double damage.[br][i](This bonus is lost if MegaMan.EXE is hit by an attack or touches a damaging stage hazard before he can use the chip, and is still consumed if he misses his attack.)[/i] [*] [b]Rage:[/b] Grants super armor for a few seconds after taking a single, large chunk of damage or being stunned for more than a few seconds. [*] [b]Worried:[/b] Taking several hits from one opponent without being able to land an attack on them in retaliation will refresh MegaMan's stale moves and ignore stale rules for several seconds. [*] [b]Bugged:[/b] When affected by Flower or Mushroom status effects, MegaMan.EXE's portrait will sporadically change to random emotions. {Sword Combo |A three-hit jab combo of Sword > Long Sword > Life Sword. |https://static.wikia.nocookie.net/megaman/images/d/d3/MMBNChip109.png {Tornado |Creates a multi-hit tornado a few steps ahead of MegaMan.EXE. |https://static.wikia.nocookie.net/megaman/images/2/2c/MMBNChip056.png {Risky Honey |Fires bees upwards that can drag opponents into the air. |https://static.wikia.nocookie.net/megaman/images/c/c3/BN6Chip039.png {Ratton |Drops a ratty that moves forward slowly and explodes after a few seconds. If an enemy is nearby and touching the same ground that ratty is on, it will lock on and scurry towards them much faster. |https://static.wikia.nocookie.net/megaman/images/8/85/MMBNChip039.png {Dash Attack |Lunges forward using a fishy to pull MegaMan.EXE along. |https://static.wikia.nocookie.net/megaman/images/4/41/MMBNChip034.png {Slasher |Performs a quick sword slash on any enemy unfortunate enough to be standing in MegaMan.EXE's personal space. |https://static.wikia.nocookie.net/megaman/images/a/ab/MMBN2Chip039.png {Guts Punch |MegaMan.EXE quickly climbs up the ledge and performs a punch that knocks foes back. |https://static.wikia.nocookie.net/megaman/images/f/f0/MMBNChip110.png {Yoyo |Sends a spiked yoyo forward. Capable of hitting multiple times. |https://static.wikia.nocookie.net/megaman/images/9/9a/MMBN2Chip075.png {Flamethrower |Shoots out a long, straight flame. |https://static.wikia.nocookie.net/megaman/images/4/49/BN4Chip021.png {Wide Shot |Sends out a large, crescent-shaped wave of water that drags opponents away. |https://static.wikia.nocookie.net/megaman/images/6/63/BN4Chip018.png {Thunder Ball |Lets out a ball of electricity that paralyzes the opponent it touches, halting their movement before sending them upward. |https://static.wikia.nocookie.net/megaman/images/8/82/MMBNChip048.png {Cactus Ball |Drops a cactus ball virus below MegaMan.EXE. The cactus ball does not meteor but it does free-fall for a bit, potentially hitting the opponent multiple times. |https://static.wikia.nocookie.net/megaman/images/7/7e/BN5Chip024.png {Green Rope |Shoots vines up in front of MegaMan.EXE in an attempt to grab the opponent. |https://static.wikia.nocookie.net/megaman/images/0/05/MMBN3SChip089.png {Snake |Summons snakes from the ground to pummel opponents that are stuck in the green rope. |https://static.wikia.nocookie.net/megaman/images/c/cc/MMBN3SChip132.png {Roll.EXE |Roll.EXE strikes at the opponent with her ribbons. |https://static.wikia.nocookie.net/megaman/images/9/9b/MMBNChip128.png {Colonel.EXE |Colonel.EXE performs his Aspire Break slash. |https://static.wikia.nocookie.net/megaman/images/e/ee/BN6MChip037.png {Zero.EXE |Zero.EXE performs a rising slash on the opponent. |https://static.wikia.nocookie.net/megaman/images/a/a2/NTChip033.png {GutsMan.EXE |GutsMan.EXE slams his fists down on the opponent. |https://static.wikia.nocookie.net/megaman/images/c/ce/MMBNChip131.png {Mega Buster |Fires the Mega Buster at the opponent similar to Fox's blaster. Hold the button to build a charge or rapidly press to enter machine buster mode. (Charge is lost when damaged but you can move while charging; cannot move when using machine buster.) |https://static.wikia.nocookie.net/megaman/images/1/1d/MMBNChip006.png {Mini Bomb |Tosses a bomb chip that travels in an arc and explodes with a wide blast radius. |https://static.wikia.nocookie.net/megaman/images/5/57/MMBNChip108.png {Escape |MegaMan.EXE leaps high into the air. |https://static.wikia.nocookie.net/megaman/images/d/df/MMBNChip080.png {Anti-Damage |A counter that throws a shuriken from above. Throws three shuriken in a row when damage is over 100% (or health is below 50% in stamina matches). |https://static.wikia.nocookie.net/megaman/images/5/52/MMBN2Chip181.png {Tank Cannon |A powerful cannon shot that launches an enemy sideways. |https://static.wikia.nocookie.net/megaman/images/8/8d/BN5Chip015.png {Poltergeist |Creates a stone block and launches it upwards. |https://static.wikia.nocookie.net/megaman/images/0/06/MMBNChip106.png {Big Hammer |Slams down, creating a shockwave that knocks opponents back. The hammer's hitbox deals high shield damage. |https://static.wikia.nocookie.net/megaman/images/d/dc/MMBNChip045.png {Triple Hero |MegaMan.EXE, ProtoMan.EXE, and GutsMan.EXE rapid-fire attacks on the opponent. |https://static.wikia.nocookie.net/megaman/images/4/4c/C029TripleHero.jpg {Mega Buster |Fires the Mega Buster similar to Falco's blaster. Slower but does stagger opponents. Can hold down to charge a shot. (You can move while charging but the charge will be lost if you are damaged.) |https://static.wikia.nocookie.net/megaman/images/0/0d/Spreader.gif {Mahcine Buster |Rapid-fires the Mega Buster. Doesn't stagger opponents at all but deals continuous damage like Fox's blaster. |https://static.wikia.nocookie.net/megaman/images/f/fe/BN6Chip009.png {Falzer Buster |Single-fire multiple feathers from the Mega Buster that have a larger vertical hitbox. |https://static.wikia.nocookie.net/megaman/images/2/2d/Fbeast-full.png {Mini Bomb |Lobs a bomb that explodes with a large blast radius. |https://static.wikia.nocookie.net/megaman/images/1/16/MMBNChip009.png {Quake |Tosses a Powie that turns into a wieght at the apex of its arc and slams straight down. |https://static.wikia.nocookie.net/megaman/images/e/e8/MMBNChip029.png {Prism |Tosses a prism that lands on the ground and redirects damage it receives the area around it. |https://static.wikia.nocookie.net/megaman/images/b/bd/MMBN2Chip141.png {Escape |Leaps high into the air. |https://static.wikia.nocookie.net/megaman/images/d/df/MMBNChip080.png {Panel Grab |Teleports a short distance. The destination can be altered by holding a direction while the move activates. |https://static.wikia.nocookie.net/megaman/images/3/3a/BN4Chip118.png {Step Sword |Leaps in a set direction while slashing. The trajectory can be redirected by holding a direction on the control stick. |https://static.wikia.nocookie.net/megaman/images/c/c6/MMBN2Chip032.png {Anti-Damage |A counter that strikes from above with a shuriken. |https://static.wikia.nocookie.net/megaman/images/5/52/MMBN2Chip181.png {Shield |A shield counter that sends a shockwave forward along the floor. |https://static.wikia.nocookie.net/megaman/images/b/b0/MMBNChip107.png {Curse Shield |A shield counter that launches the shield forward. Low damage but shoves opponents quite far. |https://static.wikia.nocookie.net/megaman/images/e/e1/MMBN2Chip078.png {{jack in {[*] idle 1 |[*] idle 2 {item get fist pump |megaman opens the custom window and selects some chips |pet rush {https://www.youtube.com/watch?v=aTtoUnmq9MU |victory 1 |victory 2 |victory 3 {{Mega Man |https://static.wikia.nocookie.net/megaman/images/2/20/MMBN2MegaMan_Hi.jpg |https://static.wikia.nocookie.net/megaman/images/a/a8/Alpha.png {{Net Battle |images/stages/net_battle_arena_omega.jpg {{Battle routine set! Execute! {Inkling|Delfino Plaza|-|AquaMan.EXE {Zero Suit Samus|Tomodachi Life|-|Roll.EXE {Snake|Summit|-|SearchMan.EXE {Mega Man Zero|Prism Tower|-|ProtoMan.EXE {Robin|Shadow Moses Island|-|MagicMan.EXE {Bonus {Palutena|Skyworld|-|Serenade.EXE {Mewtwo|Dracula's Castle|-|Bass.EXE {{[*] MegaMan.EXE's alternate palettes are references to the following forms from his games: ** Heat Style ** Aqua Style ** Elec Style ** Wood Style ** Bug Style ** Hub Style ** Dark MegaMan.EXE * Lan Hikari can often be heard in voice, chiming in during battle chip attacks and reacting to MegaMan.EXE taking hits.