{{Mega Man Zero |- |fighter_mega_man_zero.jpg |title:The Legendary Reploid;franchise:Mega Man;debut:Mega Man Zero (2002);console:Gameboy Advance;creator:Toru Nakayama;actor:Yuto Kazama (JP),[br]Johnny Yong Bosch (NA); |[b]Zero[/b] from the [i]Mega Man Zero[/i] series of games.[br][br]His home games are originally Gameboy Advance exclusives and one of the most popular series within the larger [i]Mega Man[/i] franchise, with Zero himself being arguably the most popular character in the franchise besides the Blue Bomber himself. {palette-normal-form.png |red {palette-x-form.png |blue {palette-energy-form.png |yellow {palette-defense-form.png |green {palette-active-form.png |orange {palette-erase-form.png |pink {palette-power-form.png |purple {palette-proto-form.png |black {{walljump chaingrab {1000 Slash |A repeatable one-two combo with the recoil rod that segues into rapid strikes. |1000-slash.png {Buster Shotgun |Fires a 3-round burst from the Buster Shotgun. Can be fired while running. |buster-shotgun-level-1.png {Triple Rod |Performs an upward strike with the recoil rod at a 45-degree angle. |triple-rod-up.png {Triple Rod |Performs a downward strike with the recoil rod at a 45-degree angle. |triple-rod-down.png {Rolling Slash |Performs a forward rolling slash. Capable of hitting opponents in the front twice. |rolling-slash.png {Orbit Shield |The Shield Boomerang spins around you then returns. |orbit-shield.png {Shield Sweep |Rolls the Shield Boomerang along the floor. |shield-sweep.png {Triple Rod |Spins the triple rod in front of you, hitting multiple times. |triple-rod-charged.png {Buster Shotgun |Fires a half-charged shot from the Buster Shotgun in front of you. |buster-shotgun-level-2.png {Shield Boomerang |Tosses the shield boomerang behind you. It can hit enemies both on the initial toss and on the return, especially if you move away from it to lengthen its return path. |shield-boomerang.png {Kuuenzan |A spinning air slash that can hit twice. |kuuenzan.png {Triple Rod |Aims the triple rod downward. Capable of meteoring in the first few frames. Zero bounces up slightly if it connects. |triple-rod-down-air.png {Chain Rod |Reaches out with the Chain Rod and pulls enemies in. Can be used to grab ledges. |chain-rod.png {Zero Knuckle |Pummels the opponent with the Z-Knuckle. Steals their item if they are holding one and you are not. |zero-knuckle.png {Burning Shot (Z3) |Shoves the enemy forward and hits them with the Burst Shot. |burning-shot.png {Ice Javelin (Z4) |Throws the enemy behind you and hits them with the Ice Javelin. Drags enemies with it. |ice-javelin.png {Spark Shot (Z2) |Tosses the enemy upwards and hits them with a shot that splits on contact. |spark-shot.png {Reflect Laser (Z3) |Slams an enemy into the ground then hits them with the Reflect Laser, knocking them back upwards. |reflect-laser.png {Z-Saber |A standard attack with the Z-saber. Zero can chain three slashes together while on the ground. This move can be ended with an upward slash by holding up during the third slash or send out a longer-reaching crescent blade by holding down during the third slash. |z-saber.png {Gale Attack |Dashes forward with the Z-saber pointed towards the enemy. |reppuugeki.png {Split Heavens |A rising fire-element slash. |tenretsujin.png {Sky Chaser |A downward slam with the Z-Saber that launches rubble. Uses Zero's fist when on the ground. |tsuibangeki.png {Recoil Rod |Launches the enemy with strong horizontal momentum. Can also be used to push items and reflect some projectiles. |recoil-rod.png {Soul Launcher |Launches the enemy upward with high vertical momentum. Also launches purple flames into the air in a V shape. |soul-launcher.png {Saber Smash |Slams the Z-Saber on the ground to create a shockwave. Hits opponents in a large area in front of Zero and sends them flying. |saber-smash.png {Ranbu |Zero dives forward. If he connects with an opponent, he performs Omega Zero's long combo of slashes with the Z-Saber, ending with the upward strike to launch foes into the air. |ranbu.png {Z-Saber |Zero swings his saber. He can perform his normal three-slash combo while on the ground. |z-saber.png {Throw Blade |Forfeits the Z-Saber combo but sends out an attack wave with each slash. |throw-blade.png {Tenkuuha |The Z-saber only does its second slash but can erase many types of projectiles with it. |tenkuuha.png {Reppuugeki |Dash attack with moderate damage and moderate knockback. |reppuugeki.png {Sengatotsu |Low damage and knockback is delayed but ends as soon as you hit an enemy and stuns them, holding them in place and allowing for follow-up. |sengatotsu.png {Hisuishou |A dash attack that can rise or fall slightly when performed mid-air based on your inputs. Low knockback but hits multiple times. |hisuishou.png {Tenretsujin |Flaming upward-slash with good vertical and horizontal movement. |tenretsujin.png {Hyouryuushou |Less horizontal control but freezes enemies for a few frames on contact. |hyouryuushou.png {Denjin |Rising electric slash with less vertical height but more horizontal movement. |denjin.png {Rakusaiga |Fast descent and shoots sparks on the floor in both directions on landing. |rakusaiga.png {Tsuibangeki |Moderate descent with a meteor effect and launches rubble on landing. |tsuibangeki.png {Rakuretsuzan |Floatier descent and freezes enemies on touch. |rakuretsuzan.png {{teleport in {[*] takes a deep breath, raising his posture slightly for a moment |[*] stands up and looks behind him then returns to normal {[*] stands up straight and flips ponytail |https://static.wikia.nocookie.net/megaman/images/9/9d/Omega_Zero.jpg |[*] a cyber elf dances around him and disappears {https://www.youtube.com/watch?v=e-4nA7ffIF0 |https://static.wikia.nocookie.net/megaman/images/6/67/MMZ2_Scene_02.png |mega-man-zero-victory-2.gif |mega-man-zero-victory-3.gif {{Mega Man |https://static.wikia.nocookie.net/megaman/images/4/43/MMZ_Zero.png |https://static.wikia.nocookie.net/megaman/images/b/b7/Harpuia_tp.png |https://static.wikia.nocookie.net/megaman/images/1/10/Mega_Man_X_DiVE_Copy_X.png |https://static.wikia.nocookie.net/megaman/images/4/4a/Elpizo.png |https://static.wikia.nocookie.net/megaman/images/e/e8/Mega_Man_X_DiVE_Omega.png |https://static.wikia.nocookie.net/megaman/images/6/6c/Mega_Man_X_DiVE_Hunter_Program_Ciel.png {{Neo Arcadia |images/stages/stage_neo_arcadia.jpg {{For Endless Fight {Falco|Shadow Moses Island|Crash Medley|Aztec Falcon {Yoshi|Temple|Sand Triangle (Mythos ver.)|Burble Hekelot {Ice Climbers|Great Bay|Scrapped Beat|Childre Inarabitta {Bowser|Brinstar|Max Heat|Heat Genblem {Bonus {Dark Pit, Ken, Byleth, Greninja|Battlefield|Neo Arcadia II|Harpuia, Fafnir, Leviathan, Phantom {Inkling|Final Destination|Neo Arcadia II|Rainbow Devil {Mega Man Zero|Neo Arcadia Core|Cannon Ball|Omega Zero {{[*] Zero's palettes are a reference to his forms and chips in his games: ** Normal (red) is his default character ** Blue is X form and the Ice chip ** Yellow is Energy form ** Green is Defense form and the Light chip ** Magenta is Erase form ** Orange is Active form and the Flame chip ** Indigo is Power form ** Gray is Proto form and the Junk chipset